Description
Describe the bug
If passed a Store which features granular reactivity, TanStack table cannot process changes. Is this by design or just not included? Clearly, this is mostly a React library but seeing that there is an offical SolidJS adapter and it is a rather straightforward use-case I am questioning if this really is a bug or whether I am doing something wrong?!
Your minimal, reproducible example
https://codesandbox.io/s/runtime-bird-l1mtgs?file=/src/App.tsx
Steps to reproduce
Edit one of the fields and watch the console. The effect that watches Store state changes triggers, but the new value does not propagate down to the cell. If the whole Data[] is replaced it works (either as a Signal or as a property of a Store object), but obviously it's something that should be avoided if possible.
Expected behavior
The internal cell value should update when the underlying Data[] changes.
How often does this bug happen?
Every time
Screenshots or Videos
No response
Platform
Windows, Chrome
react-table version
8.7.9
TypeScript version
4.9.5
Additional context
No response
Terms & Code of Conduct
- I agree to follow this project's Code of Conduct
- I understand that if my bug cannot be reliable reproduced in a debuggable environment, it will probably not be fixed and this issue may even be closed.