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if (_desc.application == "" || _desc.serverName == "")
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{
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-
NODE_LOG("KeepAliveThread")->debug() << "CommandLoad::canExecute app or server name is empty"<< endl;
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NODE_LOG("KeepAliveThread")->debug() << "CommandLoad::canExecute app or server name is empty"<< endl;
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return DIS_EXECUTABLE;
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}
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if (_serverObjectPtr->toStringState(eState).find("ing") != string::npos && eState != ServerObject::Activating)
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{
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NODE_LOG("KeepAliveThread")->debug() << "CommandLoad::canExecute cannot loading the config, the server state is "<<_serverObjectPtr->toStringState(eState)<< endl;
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NODE_LOG("KeepAliveThread")->debug() << "CommandLoad::canExecute cannot loading the config, the server state is "<<_serverObjectPtr->toStringState(eState)<< endl;
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return DIS_EXECUTABLE;
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}
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@@ -70,10 +70,13 @@ int CommandLoad::execute(string& sResult)
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