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[Bug Report]: Functions stop working after a short time in both Server and Singleplayer #783

@daisuke7865

Description

@daisuke7865

Modpack Version

1.29.0

Describe your issue.

System Information

Client (PC):

CPU: Intel Core i7-14700K

Motherboard: Gigabyte Z690 UD DDR4

RAM: 32 GB (2×16 GB) DDR4-3200

GPU: NVIDIA RTX 4070

Server:

Hosted server (G-Portal)

Allocated RAM: 16 GB

Modpack: Craftoria
Version: 1.29.0 (Issue also occurs in older versions, e.g., 1.27.0)

Environment:

Multiplayer server (G-Portal)

Singleplayer (local)

Issue occurs identically in both environments

Description of the Issue

Several independent constructions work correctly at first, but then completely stop functioning after approximately 30–45 seconds without any apparent cause. After some time, functionality may briefly return before failing again.

The issue does not appear to be triggered by any specific action and occurs even without chunk changes or player movement.

Observed Symptoms

Systems work normally → stop after ~35 seconds

Functionality may temporarily return after a few minutes

Failure occurs again shortly afterward

Behavior repeats cyclically

Rejoining does not fix the issue

Server restart does not resolve the issue

Affected Examples

  1. Mob Farm + Pufferfish Skill (Level System)

Farm initially works correctly

After ~35 seconds, no further progress is gained

Normal mobs still function, but Pufferfish skill progression stops

  1. Ars Nouveau — Tablet of Sunrise

Works normally at first

Stops functioning completely after a short time

Chunk Dependency

The issue does not only occur when leaving the chunk.
It also happens while the player remains standing directly next to the structures.

Tests and Troubleshooting Attempts
Server and Installation Related

Server restart → no solution

Verification of game files → no solution

Test on a separate server with identical version → issue also present

Downgrade to an older version → issue still present

Mod-Related Tests

Suspected conflict between FTBChunks and Mekanism

Mekanism structures present → test server without Mekanism → issue still present

Removal of the c2me mod (server-side)
→ No improvement

Changes to FTBChunks configuration

Fake Players enabled
→ No improvement

Additional Observations

Server developers reported chunk loading errors in the logs

Issue occurs regardless of player actions

Affects multiple mods simultaneously

Not limited to a single mechanic

Reproducibility

Occurs reliably after a short period of gameplay (approximately 30–45 seconds).

Expected Behavior

All constructions should continue functioning as long as the chunk is loaded and resources are available.

Actual Behavior

Mechanics stop working seemingly without cause and only resume briefly after some time before failing again.

Crash Report

No response

Latest Log

No response

Have you modified the modpack?

No

User Modifications

No response

Did the issue happen in singleplayer or on a server?

Singleplayer and Server

Discord Username

daisuke7865

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