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Edit Warfork v2.13 changelog #208

@Warfork

Description

@Warfork
  • Reduced the TV Server first heartbeat to 90 seconds. (caine)
  • MacOS is now free of crashes upon game launch and map change. (caine, gelmo, and TBD)
  • Fixed the Warfork logo on the Main Menu that went off the page at low resolutions. (VeryEvilHuman)
  • Added social media links to the Main Menu for easy access. (VeryEvilHuman)
  • Player demo’s are no longer corrupted due to an issue with zlib. (caine and gelmo)
  • The Warshell has been removed from headhunt matches to alleviate confusion. (gelmo)
  • Fixed a server browser issue, where server names with spaces would result in being replaced with “&”. (gelmo)
  • Snd_qf sound engine dropped and Snd_openal is now the default. (caine and gelmo)
  • Typing a console command will show a description of what it does. ie: “sensitivity”. This is known as “autohelp”, which can be disabled/enabled with autohelp <0/1>. (msc and caine)
  • Added a “help” command for console commands and more. (learn_more)
  • Disabled team damage for all gametypes by default. (caine)
  • Updated Mac SDL2 framework to 2-2.28.4. (caine)
  • Fixed the environment shot for wfamphi1. (caine)
  • Added the ability for huds to detect drowning with “DROWNING”. (pandaptable)
  • Removed the latest news from the main menu. (caine)
  • Add server option to disable heartbeat logging with sv_log_heartbeats. (EXtremeExploit)
  • Main menu no longer runs locked at 60fps when disconnected from a server. (caine)
  • Discord integration: (paril, msc, and caine)

Activity Status:

  • Shows if you're playing a demo, spectating a game, connected to warfork tv, the game is in warmup mode or timeout mode, the game is over, you’re at the main menu, connecting to a server, or actively playing.

  • Invite to game and Join game feature: Friends can connect to the server you're on easily.

  • Level shots to show what map you're on.

  • Server name.

Note: Discord Rich Presence doesn't work with the Snap images. You can read snapcrafters/discord#25 for more information.

  • Added cl_discord_errors <0/1> to suppress discord integration error messages.
  • Added “All” server tab and removed the “Normal weapons” tab. (caine)
  • Disabled automatic sorting by ranked servers for now since there’s no ranked servers. (caine and msc)
  • New level shots for all maps. (caine)
  • Couldn't queue sound buffer (Invalid operation) issue resolved. (caine and ava1anche)
  • You can now “exec remove_ultralow.cfg” in the console to reverse the effects of ultralow. (caine)
  • Fixed position set console message. (Tim Fenney)
  • Mumble and android purged. (caine)
  • Fixed mapnames in configs. (learn_more)
  • Plugged memory leak in AS chaseCam. (ported from qfusion)
  • Fixed an issue that would occasionally cause a segmentation fault. (ko1N)
  • utf16 is now used for most windows paths. Those who had to set +set fs_usehomedir 0 to prevent the game from crashing will no longer need to. (learn_more)
  • Spectators can now see damage numbers. (learn_more)
  • Added "servermaplist" command that shows all server maps with their full name. (learn_more)

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