Replies: 3 comments 3 replies
-
|
Hello! I'm happy to hear interest in supporting our system. If there's any concerns you may have with integrating support (or if there's something else we can add to the MH commands subset), feel free to reach out with more inquiries. Very much looking forward to this. :) |
Beta Was this translation helpful? Give feedback.
-
|
I did have one quick question. I know on the Gun4IR, if the pulses are 0, then it just does 1 Recoil/Rumble immediately, if it can (IE For 1 Recoil F0.2.0). Going through your documentation, I saw that this is not supported, and if a 0 is done for pulses, then nothing will happen. Is this correct? So on OpenFire, 1 Recoil would be F0x2x1, but it would go into a queue, and be done when it can. Then the problem might become that recoils are happening, after the trigger is not being held anymore, as it is in the queue. |
Beta Was this translation helpful? Give feedback.
-
|
Is it possible for someone to answer the question I had above? Just wanted to check if you have an immediate command or not. Thanks. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
I am the owner of the Hook Of The Reaper program. It is here on GitHub, and I pasted the link below. It supports MAME Hooker INI game files (currently just COM port), and a new game format I call Default Light Gun game format, which is independent of the light gun.
https://github.com/6Bolt/Hook-Of-The-Reaper
I am slowly adding in all the light guns to the project. Also have most of the games converted to the new Default Light Gun game format. I am reaching out to the OpenFire team to let you guys now that I will be adding OpenFire light guns into the program, for the v1.1.0 release. I have 5 light guns now, and OpenFire will be the 6th.
After I get all the light guns added and all the game files, I plan on then adding in support for LED controller boards and generic HID writes/reads.
Beta Was this translation helpful? Give feedback.
All reactions