[Unreal] Android字节码是否需要在Linux上生成? #2036
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有点疑惑Windows上的v8cc.exe生成的字节码是否可以在Android上使用? 但是从这篇文章如何更好的保护跑在嵌入式v8里的代码 - 知乎来看似乎 Android / IOS上的字节码需要从 Linux / Mac上生成才行,是 |
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Replies: 3 comments
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刚好写了个新的文章:https://zhuanlan.zhihu.com/p/1900221862186849786?utm_psn=1900226084869510067 |
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看上去windows只需要准备一个不带sse2的v8cc.exe就可以生成能够让Android/IOS加载的字节码了。 |
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如果仅仅希望在window下生成Android/IOS,这就有现成的: |
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刚好写了个新的文章:https://zhuanlan.zhihu.com/p/1900221862186849786?utm_psn=1900226084869510067
不一定得在Linux,window 下arm版本的v8cc或者按文章修改后的x64/x86都可以