Commit f7e2833
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- .github/workflows
- buildSrc
- src/main
- groovy
- java
- net/neoforged/neodev
- e2e
- installer
- utils
- structure
- org/teneted/neotenetdev
- codeformat
- coremods
- src/main
- java/net/neoforged/neoforge/coremods
- resources
- META-INF/services
- net/neoforged/neoforge/coremods
- docs
- assets
- gradle/wrapper
- nms-patches
- CraftBukkit-Patches
- net/minecraft
- advancements
- commands
- arguments
- blocks
- selector
- core
- cauldron
- component
- dispenser
- nbt
- network
- chat
- protocol
- common
- custom
- game
- handshake
- syncher
- server
- bossevents
- commands
- dedicated
- gui
- level
- network
- config
- players
- rcon
- thread
- stats
- util
- datafix
- fixes
- worldupdate
- world
- attribute
- damagesource
- effect
- entity
- ai
- attributes
- behavior
- warden
- goal
- target
- gossip
- memory
- sensing
- village
- ambient
- animal
- allay
- armadillo
- axolotl
- bee
- camel
- chicken
- cow
- dolphin
- equine
- feline
- fish
- fox
- frog
- goat
- golem
- nautilus
- panda
- parrot
- pig
- rabbit
- sheep
- sniffer
- turtle
- wolf
- boss
- enderdragon
- phases
- wither
- decoration
- painting
- item
- monster
- breeze
- creaking
- hoglin
- illager
- piglin
- skeleton
- spider
- warden
- zombie
- npc
- villager
- wanderingtrader
- player
- projectile
- arrow
- hurtingprojectile
- windcharge
- throwableitemprojectile
- raid
- vehicle
- boat
- minecart
- food
- inventory
- item
- alchemy
- component
- consume_effects
- crafting
- enchantment/effects
- trading
- level
- block
- entity
- trialspawner
- vault
- grower
- piston
- state
- border
- chunk
- status
- storage
- dimension/end
- entity
- gameevent
- vibrations
- gamerules
- levelgen
- feature
- treedecorators
- structure
- structures
- templatesystem
- material
- portal
- redstone
- saveddata/maps
- storage
- loot
- predicates
- waypoints
- paper-patches
- api
- server
- patches
- com/mojang
- blaze3d
- buffers
- opengl
- pipeline
- platform
- resource
- shaders
- systems
- textures
- vertex
- math
- realmsclient
- dto
- gui/screens
- mcp/client
- net/minecraft
- advancements
- critereon
- client
- color
- block
- item
- data
- models
- blockstates
- model
- gui
- components
- debug
- toasts
- font
- glyphs
- render
- pip
- screens
- advancements
- debug
- inventory
- tooltip
- options/controls
- packs
- recipebook
- worldselection
- main
- model
- geom
- multiplayer
- chat
- particle
- player
- renderer
- blockentity
- state
- block
- model
- multipart
- chunk
- culling
- debug
- entity
- layers
- player
- state
- feature
- fog
- item
- properties
- conditional
- numeric
- select
- special
- state
- texture
- atlas
- resources
- language
- model
- sounds
- server
- sounds
- commands
- arguments
- selector
- synchronization
- core
- cauldron
- component
- predicates
- dispenser
- particles
- registries
- data
- advancements
- loot
- recipes
- registries
- tags
- gametest/framework
- locale
- nbt
- network
- chat
- contents
- codec
- protocol
- common
- custom
- configuration
- game
- status
- syncher
- resources
- server
- bossevents
- commands
- dedicated
- level
- network
- config
- packs
- metadata/pack
- repository
- resources
- players
- rcon
- thread
- stats
- tags
- util
- context
- datafix
- fixes
- schemas
- random
- thread
- worldupdate
- world
- damagesource
- effect
- entity
- ai
- attributes
- behavior
- goal
- sensing
- village
- poi
- ambient
- animal
- allay
- armadillo
- bee
- camel
- cow
- equine
- feline
- fox
- frog
- golem
- horse
- parrot
- pig
- rabbit
- sheep
- sniffer
- wolf
- boss
- enderdragon
- phases
- wither
- decoration
- item
- monster
- creaking
- hoglin
- illager
- piglin
- skeleton
- zombie
- npc
- villager
- player
- projectile
- arrow
- hurtingprojectile
- throwableitemprojectile
- windcharge
- raid
- vehicle
- boat
- minecart
- flag
- food
- inventory
- item
- alchemy
- component
- consume_effects
- crafting
- enchantment
- effects
- trading
- level
- biome
- block
- entity
- trialspawner
- grower
- piston
- state
- border
- chunk
- status
- storage
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