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lines changed Original file line number Diff line number Diff line change @@ -5,20 +5,14 @@ Allows users to set their weapon display offsets well beyond the standard limits
55- Launch The Master Chief Collection with EAC off.
66- Use 'C' to toggle the overlay.
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8- If you're trying to build this you'll also need the latest [ Memory.dll] ( https://github.com/erfg12/memory.dll/ ) release.
8+ If you're trying to build from source you'll also need the latest [ Memory.dll] ( https://github.com/erfg12/memory.dll/ ) release.
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1010<img src =" https://github.com/TermaciousTrickocity/Extended-Weapon-Display/assets/62641541/c0253efa-3c7a-473c-832d-6e4fa994c0ec " width =" 800 " height =" 450 " >
1111<img src =" https://github.com/user-attachments/assets/47b0c763-4639-42de-a1bb-5d23988733bd " width =" 800 " height =" 450 " >
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1313## If this breaks for whatever reason, here's how to fix:
14- > Should be very simple unless 343 adds more things to the setting menus.
1514- Open MCC with EAC off.
16- - While on the Main Menu, change the Reach Melee to the ` min(-20.0) ` or ` max(15.0) ` value and save.
17- - Exit back to the Main Menu.
18- - Float scan in Cheat Engine for the value set.
19- - Once you're down to around 100/250, start a Reach custom game.
20- - Modify each value until one of them visually changes the Weapon Offset.
15+ - Find the float value using Cheat Engine.
2116- Once found, generate a pointermap and pointer scan for valid pointers.
2217- Double click the pointers that end with: ` 0xB3C `
2318- Inside ` Program.cs ` paste the pointer in the ` BaseAddress ` string leaving the ` , ` at the end.
24- - Compile and Test!
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