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This should fix the incorrect default settings
1 parent b12c4a3 commit 53bcd09

1 file changed

Lines changed: 9 additions & 9 deletions

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shaders/lib/common.glsl

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919
#define RP_MODE 1 //[1 0 3 2]
2020

2121
#define SHADOW_QUALITY 2 //[-1 0 1 2 3 4 5]
22-
const float shadowDistance = 192.0; //[64.0 80.0 96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0]
22+
const float shadowDistance = 160; //[64.0 80.0 96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0]
2323
#define FXAA_DEFINE 1 //[-1 1]
2424
#define DETAIL_QUALITY 2 //[0 2 3]
2525
#define CLOUD_QUALITY 2 //[0 1 2 3]
@@ -29,7 +29,7 @@
2929
#define ANISOTROPIC_FILTER 0 //[0 4 8 16]
3030
#define ENTITY_SHADOW 1 //[-1 1 2]
3131

32-
#define COLORED_LIGHTING 0 //[128 192 256 384 512 768 1024]
32+
#define COLORED_LIGHTING 128 //[128 192 256 384 512 768 1024]
3333
#define WORLD_SPACE_REFLECTIONS -1 //[-1 1]
3434
#if defined IRIS_FEATURE_CUSTOM_IMAGES && SHADOW_QUALITY > -1 && !defined MC_OS_MAC && !(defined DH_TERRAIN || defined DH_WATER)
3535
#define COLORED_LIGHTING_INTERNAL COLORED_LIGHTING
@@ -85,13 +85,13 @@
8585
#define NIGHT_NEBULA_I 100 //[10 12 15 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300]
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#define WEATHER_TEX_OPACITY 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900]
8787
#define SPECIAL_BIOME_WEATHER
88-
#define RAIN_STYLE 1 //[1 2]
88+
#define RAIN_STYLE 2 //[1 2]
8989
#define SUN_MOON_STYLE_DEFINE -1 //[-1 1 2 3]
9090
#define SUN_MOON_HORIZON
9191
#define SUN_MOON_DURING_RAIN
9292
#define RAINBOW_STYLE_DEFINE -1 //[-1 1 4]
9393
#define CLOUD_STYLE_DEFINE -1 //[-1 0 1 3 50]
94-
//#define CLOUD_SHADOWS
94+
#define CLOUD_SHADOWS
9595
#define CLOUD_ALT1 192 //[-96 -92 -88 -84 -80 -76 -72 -68 -64 -60 -56 -52 -48 -44 -40 -36 -32 -28 -24 -20 -16 -10 -8 -4 0 4 8 12 16 20 22 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256 260 264 268 272 276 280 284 288 292 296 300 304 308 312 316 320 324 328 332 336 340 344 348 352 356 360 364 368 372 376 380 384 388 392 396 400 404 408 412 416 420 424 428 432 436 440 444 448 452 456 460 464 468 472 476 480 484 488 492 496 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710 720 730 740 750 760 770 780 790 800]
9696
#define CLOUD_SPEED_MULT 100 //[0 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900]
9797

@@ -164,7 +164,7 @@
164164

165165
#define HAND_SWAYING 0 //[0 1 2 3]
166166
#define SHOW_LIGHT_LEVEL 0 //[0 1 2 3]
167-
//#define REDUCE_CLOSE_PARTICLES
167+
#define REDUCE_CLOSE_PARTICLES
168168
//#define SNOWY_WORLD
169169
//#define COLOR_CODED_PROGRAMS
170170

@@ -180,7 +180,7 @@
180180
#define PIXEL_SCALE 1 //[-2 -1 1 2 3 4 5]
181181

182182
#define LIGHT_COLOR_MULTS
183-
#define ATM_COLOR_MULTS
183+
//#define ATM_COLOR_MULTS
184184

185185
#define XLIGHT_R 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00]
186186
#define XLIGHT_G 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00]
@@ -245,7 +245,7 @@
245245
//#define MIRROR_DIMENSION
246246
//#define WORLD_CURVATURE
247247

248-
//#define RAIN_ATMOSPHERE
248+
#define RAIN_ATMOSPHERE
249249

250250
#define NETHER_BRIGHTNESS 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0]
251251

@@ -283,7 +283,7 @@
283283
#ifdef MULTICOLORED_BLOCKLIGHT
284284
#define SSBL_OVERRIDE
285285
#endif
286-
#define MCBL_MAIN_DEFINE 0 //[0 1 2 3]
286+
#define MCBL_MAIN_DEFINE 1 //[0 1 2 3]
287287
#if COLORED_LIGHTING_INTERNAL == 0 || MCBL_MAIN_DEFINE > 1 || defined ENTITIES_ARE_LIGHT
288288
#if (MCBL_MAIN_DEFINE >= 1 || defined SSBL_OVERRIDE || defined ENTITIES_ARE_LIGHT) && (MC_VERSION >= 11604 || defined IS_IRIS || defined IS_ANGELICA)
289289
#define SS_BLOCKLIGHT
@@ -303,7 +303,7 @@
303303
//#define SOUL_SAND_VALLEY_OVERHAUL
304304
//#define PURPLE_END_FIRE
305305

306-
//#define NO_RAIN_ABOVE_CLOUDS
306+
#define NO_RAIN_ABOVE_CLOUDS
307307
//#define CLEAR_SKY_WHEN_RAINING
308308

309309
#define RETRO_LOOK 0 //[0 1 2]

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