We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 86b906f commit bed3ce9Copy full SHA for bed3ce9
2 files changed
shaders/lib/common.glsl
@@ -19,7 +19,7 @@
19
#define RP_MODE 1 //[1 0 3 2]
20
21
#define SHADOW_QUALITY 2 //[-1 0 1 2 3 4 5]
22
- const float shadowDistance = 160; //[64.0 80.0 96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0]
+ const float shadowDistance = 160.0; //[64.0 80.0 96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0]
23
#define FXAA_DEFINE 1 //[-1 1]
24
#define DETAIL_QUALITY 2 //[0 2 3]
25
#define CLOUD_QUALITY 2 //[0 1 2 3]
shaders/lib/shaderSettings/mainFog.glsl
@@ -10,7 +10,7 @@
10
#ifndef MAIN_FOG_SETTINGS_FILE
11
#define MAIN_FOG_SETTINGS_FILE
12
13
-//#define LESS_LAVA_FOG
+#define LESS_LAVA_FOG
14
15
16
// Euphoria Patches Settings
0 commit comments