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[🐛]: Severe FPS drop (~50%) when opening Diet UI with shaders enabled #59

@cyb3r1n1t14t1v3

Description

@cyb3r1n1t14t1v3

Confirmation

  • I checked that there is no error among the open/closed issues before sending.
  • I'm using the latest shader version

Minecraft Version

1.20.x

Graphics Mod

Oculus

Graphics Card (GPU)

NVIDIA

Computer OS

Windows 10

Expected Behavior

The Diet UI should render as a standard GUI overlay without triggering additional shader calculations. FPS should remain stable or drop only negligibly (<5-10%).

Actual Behavior

FPS drops by ~50% upon opening the UI and stays permanently degraded until the client is restarted. The issue triggers after a single open/close cycle and is unaffected by world reloads, server reconnections, or shader resets.

Steps to Reproduce

  1. Launch terrafirmagreg-modern v0.12.7 with any shader pack enabled.
  2. Open the Diet/Ration interface.
  3. Close the interface.
  4. Observe that FPS remains halved (~50% lower than baseline).
  5. Attempt to recover performance by rejoining the server or reloading shaders → FPS remains degraded.
  6. Fully restart the Minecraft client → FPS returns to normal.

Additional Information

  • Modpack Version: 0.12.7
  • Shader Pack & Loader: TerraFirmaGreg-Shaders-Complementary-3.1.5
  • GPU / CPU: GTX 1070 / Ryzen 5 5600
  • RAM Allocation: 6 GB
  • Java Version: 17.0.15

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