Publish Testing #415
Annotations
1 error and 31 warnings
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Publish version
Process completed with exit code 1.
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Complete job
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3.6.0, actions/setup-dotnet@v3.2.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Package client:
RobustToolbox/Robust.Shared/Physics/Systems/SharedBroadphaseSystem.cs#L386
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Package client:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L863
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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Package client:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L1142
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Package client:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L380
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Package client:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L335
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Package client:
RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L180
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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Package client:
RobustToolbox/Robust.Shared/Map/TileDefinitionManager.cs#L63
'RandomHelpers.NextByte(Random, byte)' is obsolete: 'Always use RobustRandom/IRobustRandom, System.Random does not provide any extra functionality.'
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Package client:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Package client:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Package client:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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Package server:
RobustToolbox/Robust.Shared/Toolshed/Syntax/ParserContext.cs#L175
'Logger.DebugS(string, string)' is obsolete: 'Use ISawmill.Log'
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Package server:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1209
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Package server:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1195
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Package server:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L863
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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Package server:
RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L180
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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Package server:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Package server:
RobustToolbox/Robust.Shared/Map/TileDefinitionManager.cs#L63
'RandomHelpers.NextByte(Random, byte)' is obsolete: 'Always use RobustRandom/IRobustRandom, System.Random does not provide any extra functionality.'
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Package server:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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Package server:
RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
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Package server:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build Packaging:
RobustToolbox/Robust.Shared/Toolshed/ReflectionExtensions.cs#L230
'Logger.Debug(string)' is obsolete: 'Use ISawmill.Debug'
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Build Packaging:
RobustToolbox/Robust.Shared/Toolshed/ReflectionExtensions.cs#L229
'Logger.Debug(string)' is obsolete: 'Use ISawmill.Debug'
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Build Packaging:
RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L180
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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Build Packaging:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1209
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Build Packaging:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1195
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Build Packaging:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L863
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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Build Packaging:
RobustToolbox/Robust.Shared/Map/TileDefinitionManager.cs#L63
'RandomHelpers.NextByte(Random, byte)' is obsolete: 'Always use RobustRandom/IRobustRandom, System.Random does not provide any extra functionality.'
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Build Packaging:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Build Packaging:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build Packaging:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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