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Stable -> Master (space-wizards#43284)
Fix Airtight Explosion Cache (space-wizards#43276) fix explosions Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2 parents 53ca3fe + dd6254f commit 9087a2e

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Content.Server/Explosion/EntitySystems/ExplosionSystem.Airtight.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -245,7 +245,7 @@ private void GetExplosionTolerance(EntityUid uid, Span<FixedPoint2> explosionTol
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var damagePerIntensity = FixedPoint2.Zero;
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foreach (var (type, value) in explosionType.DamagePerIntensity.DamageDict)
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{
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if (_damageableSystem.CanBeDamagedBy((uid, damageable), type))
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if (!_damageableSystem.CanBeDamagedBy((uid, damageable), type))
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continue;
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// TODO EXPLOSION SYSTEM

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