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298 lines (270 loc) · 9.33 KB
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#pragma once
#include "pch.h"
#include "State\MoonlightClient.h"
#include "State\ScreenResolution.h"
namespace moonlight_xbox_dx {
[Windows::UI::Xaml::Data::Bindable]
public ref class MoonlightHost sealed : Windows::UI::Xaml::Data::INotifyPropertyChanged
{
private:
Platform::String^ instanceId;
Platform::String^ lastHostname;
Platform::String^ computerName;
Platform::String^ serverAddress;
Platform::String^ macAddress;
bool paired;
bool connected;
bool loading = true;
bool wolPolling = false;
bool playAudioOnPC = false;
MoonlightClient* client;
int currentlyRunningAppId;
int bitrate = 20000;
ScreenResolution^ resolution;
int fps = 60;
int autostartID = -1;
Platform::String^ videoCodec = "H.265";
Platform::String^ audioConfig = "Stereo";
Platform::String^ framePacing = "";
bool enableHDR = false;
bool enableSOPS = false;
bool enableStats = false;
bool enableGraphs = true;
int idrInterval = 0;
Windows::Foundation::Collections::IVector<MoonlightApp^>^ apps;
public:
//Thanks to https://phsucharee.wordpress.com/2013/06/19/data-binding-and-ccx-inotifypropertychanged/
virtual event Windows::UI::Xaml::Data::PropertyChangedEventHandler^ PropertyChanged;
void OnPropertyChanged(Platform::String^ propertyName);
MoonlightHost(Platform::String ^host);
void UpdateHostInfo(bool showLoading);
int Connect();
void Unpair();
void UpdateApps();
void UpdateAppRunningStates();
property Platform::String^ InstanceId
{
Platform::String^ get() { return this->instanceId; }
void set(Platform::String^ value) {
this->instanceId = value;
OnPropertyChanged("InstanceId");
}
}
property Platform::String^ LastHostname
{
Platform::String^ get() { return this->lastHostname; }
void set(Platform::String^ value) {
this->lastHostname = value;
OnPropertyChanged("LastHostname");
}
}
property Platform::String^ ComputerName
{
Platform::String^ get() { return this->computerName; }
void set(Platform::String^ value) {
this->computerName = value;
OnPropertyChanged("ComputerName");
}
}
property Platform::String^ ServerAddress
{
Platform::String^ get() { return this->serverAddress; }
void set(Platform::String^ value) {
this->serverAddress = value;
OnPropertyChanged("ServerAddress");
}
}
property Platform::String^ MacAddress
{
Platform::String^ get() { return this->macAddress; }
void set(Platform::String^ value) {
this->macAddress = value;
OnPropertyChanged("MacAddress");
}
}
property bool Paired
{
bool get() { return this->paired; }
void set(bool value) {
this->paired = value;
OnPropertyChanged("Paired");
OnPropertyChanged("NotPaired");
OnPropertyChanged("Connected");
OnPropertyChanged("NotConnected");
}
}
property bool Connected
{
bool get() { return this->connected; }
void set(bool value) {
this->connected = value;
OnPropertyChanged("Connected");
OnPropertyChanged("NotConnected");
OnPropertyChanged("NotPaired");
}
}
property bool NotConnected
{
bool get() { return !this->connected; }
}
property bool NotPaired
{
bool get() { return this->connected && !this->paired; }
}
property bool Loading
{
bool get() { return this->loading; }
void set(bool value) {
this->loading = value;
OnPropertyChanged("Loading");
OnPropertyChanged("LoadingVisibility");
OnPropertyChanged("Connected");
OnPropertyChanged("NotConnected");
OnPropertyChanged("NotPaired");
OnPropertyChanged("Paired");
}
}
property Windows::UI::Xaml::Visibility LoadingVisibility
{
Windows::UI::Xaml::Visibility get() { return this->loading ? Windows::UI::Xaml::Visibility::Visible : Windows::UI::Xaml::Visibility::Collapsed; }
}
property bool WolPolling
{
bool get() { return this->wolPolling; }
void set(bool value) {
this->wolPolling = value;
OnPropertyChanged("WolPolling");
OnPropertyChanged("WolPollingVisibility");
}
}
property Windows::UI::Xaml::Visibility WolPollingVisibility
{
Windows::UI::Xaml::Visibility get() { return this->wolPolling ? Windows::UI::Xaml::Visibility::Visible : Windows::UI::Xaml::Visibility::Collapsed; }
}
property int CurrentlyRunningAppId
{
int get() { return this->currentlyRunningAppId; }
void set(int value) {
this->currentlyRunningAppId = value;
OnPropertyChanged("CurrentlyRunningAppId");
}
}
property int AutostartID
{
int get() { return this->autostartID; }
void set(int value) {
this->autostartID = value;
OnPropertyChanged("AutostartID");
}
}
property ScreenResolution^ Resolution
{
ScreenResolution^ get() { return this->resolution; }
void set(ScreenResolution^ value) {
this->resolution = value;
OnPropertyChanged("ScreenResolution");
}
}
property int Bitrate
{
int get() { return this->bitrate; }
void set(int value) {
this->bitrate = value;
OnPropertyChanged("Bitrate");
}
}
property int FPS
{
int get() { return this->fps; }
void set(int value) {
if (fps == value)return;
this->fps = value;
OnPropertyChanged("FPS");
}
}
property Platform::String^ VideoCodec
{
Platform::String^ get() { return this->videoCodec; }
void set(Platform::String^ value) {
if (videoCodec == value)return;
this->videoCodec = value;
OnPropertyChanged("VideoCodec");
}
}
property Platform::String^ AudioConfig
{
Platform::String^ get() { return this->audioConfig; }
void set(Platform::String^ value) {
if (audioConfig == value)return;
this->audioConfig = value;
OnPropertyChanged("AudioConfig");
}
}
property Platform::String^ FramePacing
{
Platform::String^ get() { return this->framePacing; }
void set(Platform::String^ value) {
if (framePacing == value)return;
this->framePacing = value;
OnPropertyChanged("FramePacing");
}
}
property Windows::Foundation::Collections::IVector<MoonlightApp^>^ Apps {
Windows::Foundation::Collections::IVector<MoonlightApp^>^ get() {
if (this->apps == nullptr)
{
this->apps = ref new Platform::Collections::Vector<MoonlightApp^>();
}
return this->apps;
}
}
property bool PlayAudioOnPC
{
bool get() { return this->playAudioOnPC; }
void set(bool value) {
this->playAudioOnPC = value;
OnPropertyChanged("PlayAudioOnPC");
}
}
property bool EnableHDR
{
bool get() { return this->enableHDR; }
void set(bool value) {
this->enableHDR = value;
OnPropertyChanged("EnableHDR");
}
}
property bool EnableSOPS
{
bool get() { return this->enableSOPS; }
void set(bool value) {
this->enableSOPS = value;
OnPropertyChanged("EnableSOPS");
}
}
property bool EnableStats
{
bool get() { return this->enableStats; }
void set(bool value) {
this->enableStats = value;
OnPropertyChanged("EnableStats");
}
}
property bool EnableGraphs
{
bool get() { return this->enableGraphs; }
void set(bool value) {
this->enableGraphs = value;
OnPropertyChanged("EnableGraphs");
}
}
property int IdrInterval
{
int get() { return this->idrInterval; }
void set(int value) {
this->idrInterval = (value <= 0) ? 0 : (value < 2 ? 2 : value);
OnPropertyChanged("IdrInterval");
}
}
};
}