What feature do you want to see added?
My idea is a bit abstract but hear me out:
Allow block interactions to have portal effect.
A player...:
clicks on a button, which we defined? - Boom teleported to Server B.
opens a door, which we defined.. Teleported Again.
clicks on an unassuming diamond block hidden in spawn.. Teleported straight to the Gulag!
Could be random teleport, server teleport or just to another xyz location, just as how you define portals already.
Im imagining this to work in the same manner as how MyCMD by MRI uses blockset, and it would be increasingly cool if we can detect both left and right clicks (maybe even shiftclick variants) on blocks that are normally not "interactable" like a diamond block?
I have not found any alternative that can do this seamlessly, and while niche, i think its a great addition to the already amazing plugin.
Thanks for hearing me out, and appreciate your plugin immensely!
Are there any alternatives?
What workaround i have currently:
I have "navigation blocks" that players can click. We use glass blocks with holograms inside for this, currently in combination with MyCMD's blockset function, to detect clicks. When they click this block, they are teleported inside a defined velocity server portal. Once they move, they are teleported to their destined server. This "waiting on movement" adds a little friction and confusion.
Since MyCMD cannot send velocity commands as players i cannot do things like "run as player /server survival", which by far would have been the easiest.
Anything else?
No response
What feature do you want to see added?
My idea is a bit abstract but hear me out:
Allow block interactions to have portal effect.
A player...:
clicks on a button, which we defined? - Boom teleported to Server B.
opens a door, which we defined.. Teleported Again.
clicks on an unassuming diamond block hidden in spawn.. Teleported straight to the Gulag!
Could be random teleport, server teleport or just to another xyz location, just as how you define portals already.
Im imagining this to work in the same manner as how MyCMD by MRI uses blockset, and it would be increasingly cool if we can detect both left and right clicks (maybe even shiftclick variants) on blocks that are normally not "interactable" like a diamond block?
I have not found any alternative that can do this seamlessly, and while niche, i think its a great addition to the already amazing plugin.
Thanks for hearing me out, and appreciate your plugin immensely!
Are there any alternatives?
What workaround i have currently:
I have "navigation blocks" that players can click. We use glass blocks with holograms inside for this, currently in combination with MyCMD's blockset function, to detect clicks. When they click this block, they are teleported inside a defined velocity server portal. Once they move, they are teleported to their destined server. This "waiting on movement" adds a little friction and confusion.
Since MyCMD cannot send velocity commands as players i cannot do things like "run as player /server survival", which by far would have been the easiest.
Anything else?
No response