Releases: TheNumbat/rvk
Releases · TheNumbat/rvk
v0.5
12 Apr 00:41
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Bumped rpp version to 0.6
Refactored acceleration structure build API / buffer lifetimes (again)
Fixed singleton initialization order during setup
Started using Slice<const T> where applicable
v0.4
02 Apr 23:50
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Bumped rpp version to 0.5
Bumped Vulkan SDK and volk to version 1.3.280
Exposed a more advanced API for creating shader binding tables
Refactored push constant handling
Made robust accesses a config option
Fixed device allocations over the max allocation limit (!)
v0.3
02 Feb 15:34
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Fixed shader hot reload retry logic
Fixed imgui state recreation sync
Fixed imgui validation warning
Fixed imgui queue locking
Fixed (harmless) sync_queue_submit validation error
Added optional NV aftermath integration
Updated rpp to v0.4
Made RVK_CHECK failures not break/exit in non-debug builds
v0.2
25 Jan 22:45
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Updated API for building acceleration structures
Added shader binding tables for ray tracing pipelines
Async commands no longer suspend the thread
Fixed arc-from-this UB in command pool managers
Updated rpp to v0.3
v0.1
15 Jan 21:20
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