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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PhasmophobiaPotatoGUI
{
internal class Constants
{
public static string[] allitems = new string[]
{
"BasementKey",
"CarKey",
"GarageKey",
"MainKey",
"Blacklight Flashlight",
"Glowstick",
"Flashlight",
"StrongFlashlight",
"EMF Reader",
"EVP Recorder",
"Thermometer",
"IR Light Sensor",
"Motion Sensor",
"SoundSensor",
"Ghost Writing Book",
"Parabolic Microphone",
"DSLRCamera",
"Tripod",
"Head Mounted Camera",
"Candle",
"Crucifix",
"Lighter",
"SaltShaker",
"Bone",
"Ouija board",
"PainKillers",
"WhiteSage",
"Hellephant",
"Hanging Body",
"monsterprefab",
"WiccanAltar",
"ZomBear",
"ZomBunny",
"ButcherKnife",
"HumanSkull",
"VHS Tape",
"TarotCardBox",
"VoodooDoll",
"Bug",
"GhostOrb",
"EMF Spot",
"Footstep",
"PhotoPaper",
"Noise Spot",
"SaltSpot",
"SanitySoundSpot",
"TornCloth",
"Camera",
"Walkie Talkie",
"BoxFlashPrefab",
};
}
}