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room02: walk to superior before initiating the dialog
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rooms/room02/room02.slu

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Original file line numberDiff line numberDiff line change
@@ -320,6 +320,7 @@ objectType room02_bcTransition("go")
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if(! room02_crossedCB)
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{
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callEvent(walkToPerson, room02_superior);
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callEvent(talkingToEgo, room02_superior);
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room02_crossedCB = TRUE;

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