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2.6.5

  • Updated dependencies
    • Fixes security vulnerability (#203)
  • Updated protobufs
  • Added new config variable waitCalculatedDemoTime
    • If set to true will calculate the rough amount of time the demo would usually take you to watch legitimately without any manual skipping
  • Fixed Steamworks not automatically installing when no data folder exists (#204)

2.6.4

  • Updated libraries
  • Changed waiting 90 minutes to use Valve provided time for pre-2020 demos
  • Fixed scoreboard sometimes showing wrong numbers (#170)
  • Fixed crash when cache data is missing

2.6.3

  • Added more logs such as map, server, version, etc
  • The demo header is now included when writeLog is enabled
  • No longer tries to parse demos pre-2020 (#178)
    • These demos are too old to be parsed by the libary so instead we just wait 90 minutes for the case to get dropped

2.6.2

  • Added worker process for Steam to prevent unwanted disconnects
  • Temporarily disabled AA detector by default
  • Fixed SteamWorks implementation

2.6.1

  • AA detector no longer ignores between-rounds and warmup (#153)
  • Aimbot now checks angles when a player is damaged rather than when they die (#155)
  • Fixed Steamworks not working (#150)
  • Re-enabled AntiAim detector by default

2.6.0

  • Added Steamworks support - Read more
  • Disabled AntiAim detector by default
  • When logging in now checks if another client is already playing something before starting and waits until the game is closed

2.5.0

  • Changed Overwatch XP reward notification to show between cases as well instead of only when logging in
  • Added errors when detecting an active cooldown
  • Added pausing when a new play session is started from another Steam client session
    • Just click "Launch Anyway" on Steam and the bot will wait until you exit the game again

2.4.0

  • Added option to notify about Overwatch XP reward
  • Fixed logging in with invalid loginKey causing process exit
    • Now falls back to logging in without loginKey

2.3.0

  • Added option to save login key to bypass Steam Guard for future logins (#129)
  • Fixed typo (#131)

2.2.1

  • Potentially fixed rank fetching sometimes failing
    • If everything fails will just assume we have access and attempt to get a case anyways
  • Fixed invisible mode (#129)

2.2.0

  • Added invisible mode (#116)
  • Updated dependencies
    • eslint from 7.7.0 to 7.8.1
    • node-fetch from 2.6.0 to 2.6.1
    • steam-user from 4.17.1 to 4.18.0

2.1.4

  • Updated protobufs to latest version
  • Fixed softlock (#120)

2.1.3

  • Added cases completed in current session counter
  • Changed default cases to complete to unlimited (From 1)
  • Fixed AFK detection (#108)

2.1.2

  • Added rank and wins to scoreboard (#104)
  • Changed logged Suspect-SteamID to be a profile link instead (#103)

2.1.1

  • Added logWithEmojis option - Set to false to disable emojis.
  • Fixed protobuf downloader (Again)
  • Fixed throttle delay
  • Fixed SteamID input
  • Slightly improve AFK detection
    • Increased default infractions required to count as Griefing (From 3 to 5)

2.1.0

  • Fix protobuf downloader (#85)
  • Add scoreboard (#75)

2.0.0

  • Rewrite