- Updated dependencies
- Fixes security vulnerability (#203)
- Updated protobufs
- Added new config variable
waitCalculatedDemoTime- If set to
truewill calculate the rough amount of time the demo would usually take you to watch legitimately without any manual skipping
- If set to
- Fixed Steamworks not automatically installing when no
datafolder exists (#204)
- Updated libraries
- Changed waiting 90 minutes to use Valve provided time for pre-2020 demos
- Fixed scoreboard sometimes showing wrong numbers (#170)
- Fixed crash when cache data is missing
- Added more logs such as map, server, version, etc
- The demo header is now included when
writeLogis enabled - No longer tries to parse demos pre-2020 (#178)
- These demos are too old to be parsed by the libary so instead we just wait 90 minutes for the case to get dropped
- Added worker process for Steam to prevent unwanted disconnects
- Temporarily disabled AA detector by default
- Fixed SteamWorks implementation
- AA detector no longer ignores between-rounds and warmup (#153)
- Aimbot now checks angles when a player is damaged rather than when they die (#155)
- Fixed Steamworks not working (#150)
- Re-enabled AntiAim detector by default
- Added Steamworks support - Read more
- Disabled AntiAim detector by default
- When logging in now checks if another client is already playing something before starting and waits until the game is closed
- Changed Overwatch XP reward notification to show between cases as well instead of only when logging in
- Added errors when detecting an active cooldown
- Added pausing when a new play session is started from another Steam client session
- Just click "Launch Anyway" on Steam and the bot will wait until you exit the game again
- Added option to notify about Overwatch XP reward
- Fixed logging in with invalid loginKey causing process exit
- Now falls back to logging in without loginKey
- Potentially fixed rank fetching sometimes failing
- If everything fails will just assume we have access and attempt to get a case anyways
- Fixed invisible mode (#129)
- Added invisible mode (#116)
- Updated dependencies
eslintfrom7.7.0to7.8.1node-fetchfrom2.6.0to2.6.1steam-userfrom4.17.1to4.18.0
- Updated protobufs to latest version
- Fixed softlock (#120)
- Added cases completed in current session counter
- Changed default cases to complete to unlimited (From
1) - Fixed AFK detection (#108)
- Added rank and wins to scoreboard (#104)
- Changed logged Suspect-SteamID to be a profile link instead (#103)
- Added
logWithEmojisoption - Set tofalseto disable emojis. - Fixed protobuf downloader (Again)
- Fixed throttle delay
- Fixed SteamID input
- Slightly improve AFK detection
- Increased default infractions required to count as Griefing (From
3to5)
- Increased default infractions required to count as Griefing (From
- Rewrite