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leveling.filter
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###BETA VERSION 1.0.0.1-8
#Please test and let me know via pm on reddit /u/aaronsherman or @Zinfindelta in game if I am online
#
# This is a first draft of a pure leveling version of the
# original ThioleLootFilter. It's meant for people who aren't
# worrying around farming for chancable base items and for
# special vendor recipies that get you mapping currency. It's
# really for shorter duration leagues and new players and people
# who just really don't care about the economy as much.
#------------------------------------------------------------------
#Fishing Rods First OFC
Show
Class Fishing Rods
SetTextColor 0 0 0
SetBorderColor 0 0 0
SetBackgroundColor 255 255 255
Show
Class "Quest Items"
#####Shows better currency differently from lower currency for efficiency
##### skill gems
Show
Class "Active Skill Gems" "Support Skill Gems"
Quality >= 1
SetFontSize 34
SetTextColor 0 200 200
SetBorderColor 0 200 200
Show
Class "Active Skill Gems" "Support Skill Gems"
SetFontSize 32
SetTextColor 0 200 200
# ################################ chance bases###############################
#Show
# BaseType "Lapis Amulet" "Amber Amulet"
# SetFontSize 25
# SetBorderColor 255 0 255
#
#Show
# SocketGroup RGB BGR
# SetFontSize 30
# SetBorderColor 0 255 0
#
##Chance Bases
#Show
# BaseType "Prophecy Wand" "Leather Belt" "Occultist's Vestment" "Agate Amulet" "Gavel"
# SetFontSize 30
# Rarity Normal
# SetBorderColor 255 0 255
################currency highlighting
Show
Class "Divination"
SetTextColor 200 200 130
SetBorderColor 200 200 130
SetBackgroundColor 0 0 0
SetFontSize 34
Show
BaseType "Mirror of Kalandra" "Exalted Orb" "Divine Orb" "Orb of Regret" "Eternal Orb" "Regal Orb"
SetTextColor 200 200 130
SetBorderColor 200 200 130
SetBackgroundColor 0 0 0
SetFontSize 36
Show
BaseType "Gemcutter's Prism" "Chaos Orb" "Orb of Fusing" "Orb of Alchemy" "Chromatic Orb" "Cartographer's Chisel"
SetBorderColor 200 200 130
SetTextColor 200 200 130
SetFontSize 32
Show
Class Currency
BaseType "Scroll of Wisdom" "Portal Scroll"
SetTextColor 200 200 130 150
SetFontSize 26
SetBackgroundColor 0 0 0 150
Show
Class Currency
SetTextColor 200 200 130
SetFontSize 28
SetBackgroundColor 0 0 0
#############################
#unique Weapon slot start
#staves / wands
Show
BaseType "Judgement Staff" "Long Staff" "Vile Staff" "Imperial Staff" "Prophecy Wand" "Spiraled Wand"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
Show
Class "Staves"
Rarity Unique
DropLevel = 48
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#Claws / Daggers
Show
BaseType "Slaughter Knife" "Imperial Skean" "Thresher Claw"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#Maces / Sceptres / Mauls / Axes
Show
BaseType "Void Sceptre" "Siege Axe" "Gavel"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#Swords
#Bows
Show
BaseType "Spine Bow" "Imperial Bow"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#Body Armor
Show
BaseType "Simple Robe" "Full Wyrmscale" "Varnished Coat" "Occultist's Vestment" "Glorious Plate" "Sacrificial Garb"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#boots
Show
BaseType "Conjurer Boots"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#gloves
Show
BaseType "Vaal Gauntlets" "Strapped Mitts" "Conjurer Gloves" "Deerskin Gloves" "Murder Mitts"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#helm
Show
BaseType "Sinner Tricorne" "Ursine Pelt" "Ezomyte Burgonet" "Great Crown"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#######shields
Show
BaseType "Champion Kite Shield" "Archon Kite Shield" "Titanium Spirit Shield" "Mosaic Kite Shield" "Branded Kite Shield"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#######Amulet / Ring/ Belt
Show
BaseType "Amber Amulet" "Onyx Amulet" "Agate Amulet" "Chain Belt"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
Show
BaseType "Gold Ring" "Sapphire Ring" "Prismatic Ring" "Amethyst Ring" "Paua Ring"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
#Utility
Show
Class Jewel "Utility Flask"
Rarity Unique
SetTextColor 175 100 40
SetBorderColor 175 100 40
SetBackgroundColor 0 0 0
# While leveling, Jewels are pretty interesting. At some point, they become
# less so...
Show
Class Jewel
Rarity Rare
ItemLevel > 66
SetBorderColor 255 0 255 180
SetTextColor 255 255 0 220
SetBackgroundColor 0 0 0 200
SetFontSize 32
# If you're farming for the first time on your old STD character,
# you might want to change this to Show:
Hide
Class Jewel
Rarity Magic Normal
ItemLevel > 66
Show
Class Jewel
Rarity Rare
SetBorderColor 255 0 255
SetTextColor 255 255 0
SetFontSize 34
Show
Class Jewel
ItemLevel <= 66
SetBorderColor 255 0 255
SetFontSize 34
################### LEVEL BASED UNIQUE HIGHLIGHTING #############################
Show
BaseType "Steelscale Gauntlets" "Prophet Crown" "Leather Cap" "Pine Buckler"
Rarity Unique
ItemLevel < 70
SetTextColor 175 100 40
SetBorderColor 0 0 0
SetBackgroundColor 175 100 40
####
Show
Rarity Unique
SetFontSize 30
SetTextColor 175 100 40
SetBackgroundColor 0 0 0
####### Socket-based rares
Show
LinkedSockets >= 5
Rarity Rare
SetFontSize 34
# Rare yellow text, red border, solid black background
SetBorderColor 255 0 0
SetTextColor 255 255 0
SetBackgroundColor 0 0 0
Show
Sockets 6
Rarity Rare
SetFontSize 34
# Rare yellow text, red border, solid black background
SetBorderColor 255 0 0
SetTextColor 255 255 0
SetBackgroundColor 0 0 0
Show
LinkedSockets >= 4
Rarity Rare
ItemLevel <= 40
SetFontSize 30
SetBorderColor 255 0 0 200
SetTextColor 255 255 0 200
SetBackgroundColor 0 0 0 200
###########RARES#####
###### RGB Highlighting
Show
SocketGroup RGB BGR
SetFontSize 34
SetTextColor 0 255 0
SetBorderColor 0 255 0
##Level Scaling Rules
Show
Class "Amulets" "Rings" "Belts"
Rarity Rare
ItemLevel >= 75
SetFontSize 32
SetTextColor 255 255 0
SetBorderColor 255 200 200
SetBackgroundColor 0 0 0
Show
Class "Amulets" "Rings" "Belts"
Rarity Rare
ItemLevel < 75
ItemLevel >= 60
SetFontSize 32
SetTextColor 255 255 0
SetBorderColor 255 255 200
SetBackgroundColor 0 0 0
Show
Class "Amulets" "Rings" "Belts"
Rarity Rare
ItemLevel < 60
SetFontSize 32
SetTextColor 255 255 0
SetBorderColor 0 0 0
SetBackgroundColor 0 0 0
Show
Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Belts" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres"
Rarity Rare
ItemLevel >= 75
SetFontSize 32
SetTextColor 255 255 0 200
SetBorderColor 255 200 200 200
SetBackgroundColor 0 0 0 200
Show
Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Belts" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres"
Rarity Rare
ItemLevel < 75
ItemLevel >= 60
SetFontSize 32
SetTextColor 255 255 0 200
SetBorderColor 255 255 200 200
SetBackgroundColor 0 0 0 200
Show
Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Belts" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres"
Rarity Rare
ItemLevel < 60
SetFontSize 32
SetTextColor 255 255 0 200
SetBorderColor 0 0 0 200
SetBackgroundColor 0 0 0 200
Show
Rarity Rare
SetFontSize 27
SetTextColor 255 255 0 170
SetBorderColor 255 255 0
SetBackgroundColor 100 40 40 200
#########Chisel Recipe Highlighting
#
#Show
# BaseType "Gavel" "Rock Breaker" "Stone Hammer"
# Rarity Normal
# SetFontSize 25
# SetBorderColor 0 0 255
#Show
# BaseType "Gavel" "Rock Breaker" "Stone Hammer"
# Rarity Magic
# Quality > 15
# SetFontSize 25
# SetBorderColor 0 0 255
####### 6S/5L
Show
LinkedSockets >= 5
SetBorderColor 255 0 0
SetFontSize 34
Show
Sockets 6
SetBorderColor 255 0 0
SetFontSize 34
Show
LinkedSockets >= 3
ItemLevel < 20
# Show everything at a low enough level for it to matter
Show
Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Belts" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres"
Rarity Magic
ItemLevel <= 20
SetFontSize 25
SetTextColor 255 255 255 220
SetBackgroundColor 0 0 0 220
Show
Class "Amulets" "Rings" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Belts" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres"
Rarity Normal
ItemLevel <= 5
SetFontSize 22
SetTextColor 255 255 255 180
SetBackgroundColor 0 0 0 180
#### Cant get map based level highlighting to work, DropLevel does not work for maps
Show
Class "Map Fragments" "Maps"
#### Flask Highlighting
Show
Class Flask
Quality > 13
SetFontSize 34
SetBorderColor 255 0 0
Show
Class Flask
Quality >= 1
SetFontSize 34
SetBorderColor 255 255 200
Show
Class "Utility Flask"
SetFontSize 32
SetBackgroundColor 0 0 0 200
SetBorderColor 0 0 255 200
##### Flask based level visibility
### Small Flask to ~ End of A1N, REQ level 0
Show
BaseType "Small Life Flask" "Small Mana Flask"
ItemLevel < 12
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
#### Medium Ends midway through a2, medium starts dropping around the same time as large, REQ LEVEL 4
Show
BaseType "Medium Life Flask" "Medium Mana Flask"
ItemLevel < 19
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
#### Large Ends around the same time, these make mediums basically obsolete, i only keep mediums on because of 3x vendor recipe for another large REQ LEVEL 14
Show
BaseType "Large Life Flask" "Large Mana Flask"
ItemLevel < 20
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
#### Greater ends near the end of a2/beginning of a3 REQ LEVEL 18
Show
BaseType "Greater Life Flask" "Greater Mana Flask"
ItemLevel < 24
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
#### Hides Midway through A3N REQ LEVEL 26
Show
BaseType "Grand Life Flask" "Grand Mana Flask"
ItemLevel < 34
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
####Hides Near the end of Normal difficulty REQ LEVEL 34
Show
BaseType "Giant Life Flask" "Giant Mana Flask"
ItemLevel < 38
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
####Hides somewhere at the start of cruel REQ LEVEL 37
Show
BaseType "Colossal Life Flask" "Colossal Mana Flask"
ItemLevel < 45
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
####### Hides Midway through cruel REQ LEVEL 45
Show
BaseType "Sacred Life Flask" "Sacred Mana Flask"
ItemLevel < 49
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
### REQ LEVEL 53
Show
BaseType "Hallowed Life Flask" "Hallowed Mana Flask"
ItemLevel < 58
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
##### REQ LEVEL 60
Show
BaseType "Sanctified Life Flask" "Sanctified Mana Flask"
ItemLevel < 70
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
### REQ LEVEL 65 and 70 Respectively 2 best bases in game, always show
Show
BaseType "Divine Life Flask" "Eternal Life Flask" "Divine Mana Flask" "Eternal Mana Flask"
SetFontSize 28
SetTextColor 255 255 255 180
SetBorderColor 255 255 255 180
SetBackgroundColor 0 0 0 180
Hide
SetFontSize 20
SetBackgroundColor 0 0 0 50