You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: changelog.md
+2-1Lines changed: 2 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,11 +1,12 @@
1
-
# Version 4.1.1
1
+
# Version 4.2.0
2
2
* Remove costMultiplierBuildings, as industryBuildCostMult is applied when loading the csv files.
3
3
* Fix crash when a fitted wing is null.
4
4
* Exclude a certain story-relevant Venture from being affected by stingy recovery
5
5
* Changed so that only underworld contacts give access to the black market, as otherwise any pirate contact on a pirate world would also give access to their black market.
6
6
* Change to default settings: Increased required contact relevance for T0-T2 weapons by one level.
7
7
* Fix price calculation when costMultiplierSellerProfitMargin is used (now sellPriceMult is based on buyPriceMult * margin instead of the vanilla sellPriceMult)
8
8
* Change the way HULL_RESTORATION is prevented from affecting enemy ships. Should hopefully now also work with mods that add similar effects using ship_recovery_mod.
9
+
* Separated sell restrictions of blackMarketRequiresContact into blackMarketGoodStuffRequiresContact. Thanks @random-cdda-modder for the pull request.
0 commit comments