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58 lines (41 loc) · 1.36 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Bearware Bundle Explorer"
config/version="0.1"
run/main_scene="uid://cqxnymvwurxrq"
config/features=PackedStringArray("4.4", "GL Compatibility")
run/low_processor_mode=true
boot_splash/bg_color=Color(0.945098, 0.764706, 0.196078, 1)
boot_splash/image="uid://bwxgx025fxfdk"
[autoload]
BundleManager="*res://addons/bearware_tools/bundles/manager.gd"
BundleExplorer="*res://addons/bearware_tools/bundle-explorer/explorer.tscn"
[debug]
file_logging/enable_file_logging=true
[display]
window/size/viewport_width=100
window/size/viewport_height=100
window/subwindows/embed_subwindows=false
window/stretch/aspect="ignore"
window/handheld/orientation=1
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="New Game Project"
[editor_plugins]
enabled=PackedStringArray()
[physics]
common/physics_ticks_per_second=1
common/max_physics_steps_per_frame=1
2d/physics_engine="Dummy"
3d/physics_engine="Dummy"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.0328209, 0.03282, 0.0437259, 1)