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Copy pathBattleMushroom.csproj
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44 lines (42 loc) · 1.89 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0-android36.0</TargetFramework>
<SupportedOSPlatformVersion>28</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<ApplicationId>com.timeandtimestudio.battlemushroom</ApplicationId>
<ApplicationVersion>15</ApplicationVersion>
<ApplicationDisplayVersion>1.1.2</ApplicationDisplayVersion>
</PropertyGroup>
<!-- <PropertyGroup Condition="'$(Configuration)'=='Debug'">
<RuntimeIdentifiers>android-arm;android-arm64;android-x86;android-x64</RuntimeIdentifiers>
</PropertyGroup> -->
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<!-- <RuntimeIdentifiers>android-arm;android-arm64;android-x86;android-x64</RuntimeIdentifiers> -->
<RuntimeIdentifiers>android-arm64;</RuntimeIdentifiers>
<!-- <RuntimeIdentifiers>android-arm64;</RuntimeIdentifiers> -->
</PropertyGroup>
<PropertyGroup>
<RootNamespace>BattleMushroom</RootNamespace>
<AssemblyName>BattleMushroom</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xamarin.AndroidX.Lifecycle.Common" Version="2.9.3" />
<PackageReference Include="Xamarin.AndroidX.Lifecycle.Runtime" Version="2.9.3" />
<PackageReference Include="Xamarin.AndroidX.Core.SplashScreen" Version="1.2.0" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.*" />
</ItemGroup>
<ItemGroup>
<Compile Update="Language\TimeAndTime.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>TimeAndTime.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Language\TimeAndTime.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>TimeAndTime.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>