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option: permadeath? #5

@sudojunior

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@sudojunior

https://en.wikipedia.org/wiki/Permadeath

A popular mechanic from roguelike gamemodes which locks a player out of the game upon 'death' - this is the current behaviour of the game. Having this set to false, would reset the counter state to 0 - and possibly add it as a highscore (reflective of #4).

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