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add_test.go
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88 lines (73 loc) · 1.67 KB
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package ecs
import (
"testing"
)
func TestAddComp_addComponent(t *testing.T) {
w := NewWorld()
position := NewComponent(w)
e := NewEntity(w)
AddComp(w, e, position)
if !HasComp(w, e, position) {
t.FailNow()
}
}
func TestAddComp_addComponentAgain(t *testing.T) {
w := NewWorld()
position := NewComponent(w)
e := NewEntity(w)
AddComp(w, e, position)
if !HasComp(w, e, position) {
t.FailNow()
}
AddComp(w, e, position)
if !HasComp(w, e, position) {
t.FailNow()
}
}
func TestAddComp_add2Component(t *testing.T) {
w := NewWorld()
position := NewComponent(w)
velocity := NewComponent(w)
e := NewEntity(w)
AddComp(w, e, position)
if !HasComp(w, e, position) || HasComp(w, e, velocity) {
t.FailNow()
}
AddComp(w, e, velocity)
if !HasComp(w, e, position) || !HasComp(w, e, velocity) {
t.FailNow()
}
}
func TestAddComp_add2ComponentAgain(t *testing.T) {
w := NewWorld()
position := NewComponent(w)
velocity := NewComponent(w)
e := NewEntity(w)
AddComp(w, e, position)
AddComp(w, e, velocity)
if !HasComp(w, e, position) || !HasComp(w, e, velocity) {
t.FailNow()
}
AddComp(w, e, position)
AddComp(w, e, velocity)
if !HasComp(w, e, position) || !HasComp(w, e, velocity) {
t.FailNow()
}
}
func TestAddComp_add2ComponentOverlap(t *testing.T) {
w := NewWorld()
position := NewComponent(w)
velocity := NewComponent(w)
mass := NewComponent(w)
e := NewEntity(w)
AddComp(w, e, position)
AddComp(w, e, velocity)
if !HasComp(w, e, position) || !HasComp(w, e, velocity) || HasComp(w, e, mass) {
t.FailNow()
}
AddComp(w, e, velocity)
AddComp(w, e, mass)
if !HasComp(w, e, position) || !HasComp(w, e, velocity) || !HasComp(w, e, mass) {
t.FailNow()
}
}