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This repository was archived by the owner on Mar 11, 2021. It is now read-only.
draw.DrawText("Press a key to respawn!\nYou will be automaticly respawned in "..math.Round(LocalPlayer():GetNWFloat("SpecDM_RespawnedIn") -CurTime()).." second(s)", "Trebuchet24", ScrW()/2, ScrH()/4, Color(255,255,255,255), TEXT_ALIGN_CENTER)
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else
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draw.DrawText("Press a key to respawn!", "Trebuchet24", ScrW()/2, ScrH()/4, Color(255,255,255,255), TEXT_ALIGN_CENTER)
draw.DrawText("You need to wait "..waittime.." second(s) before you can respawn", "Trebuchet24", ScrW()/2, ScrH()/4, Color(255,255,255,255), TEXT_ALIGN_CENTER)
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