This repository was archived by the owner on Mar 11, 2021. It is now read-only.
This repository was archived by the owner on Mar 11, 2021. It is now read-only.
Stats causing lag #77
Open
Description
What happened?
The stats being updated at the end of the round is causing my server to lag. It seems that the longer the server goes without a map change the more lag there is to the point where it looks like the server is crashing for 5+ seconds. The code I am referring to is sv_stats.lua#L150 After commenting out the hook/function the server does not lag anymore after a round ends.
Are there any lua errors in the console?
No
Are you using a beta branch of GarrysMod? (No, prerelease, dev)
No
What version of TTT Spectator Deathmatch do you use? (e.g. Workshop, GitHub master, GitHub stable release)
Github master from 05/28/2018