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This repository was archived by the owner on Mar 11, 2021. It is now read-only.
This repository was archived by the owner on Mar 11, 2021. It is now read-only.

Stats causing lag #77

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@Violat0r

Description

@Violat0r

What happened?

The stats being updated at the end of the round is causing my server to lag. It seems that the longer the server goes without a map change the more lag there is to the point where it looks like the server is crashing for 5+ seconds. The code I am referring to is sv_stats.lua#L150 After commenting out the hook/function the server does not lag anymore after a round ends.

Are there any lua errors in the console?

No

Are you using a beta branch of GarrysMod? (No, prerelease, dev)

No

What version of TTT Spectator Deathmatch do you use? (e.g. Workshop, GitHub master, GitHub stable release)

Github master from 05/28/2018

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