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[Community] crispz-studio: a standalone local UI built on Z-Image Turbo (txt2img + upscale + inpaint) #170

Description

@mikecastrodemaria

Hi Z-Image team,

I built crispz-studio, an open-source desktop UI running entirely on Z-Image Turbo
through diffusers (ZImagePipeline). Sharing it here for users who want a local,
single-purpose tool without a node graph.

Repo: https://github.com/mikecastrodemaria/crispz-studio

What it does with Z-Image:

  • txt2img with the Turbo profile (8 steps, guidance 0), plus profiles for Base
    checkpoints (CFG ~4, more steps). Euler and UniPC samplers, sgm_uniform / beta /
    karras / exponential sigma schedules.
  • Upscale + detail: Real-ESRGAN followed by a Z-Image img2img refine pass, with
    tiling for 4K+ outputs on a single GPU.
  • Inpaint / outpaint / reframe bounded to the model's ~1 MP sweet spot, with
    feathered seams and an optional harmonize pass.
  • Community checkpoints: single-file .safetensors from Civitai load as a
    transformer override while the base repo keeps the VAE and Qwen3 text encoder.
    Multi-LoRA (up to 10 slots), X/Y/Z grids, a job queue for unattended batches.
  • 100% local, Gradio UI + CLI. Runs well on a single consumer GPU (developed on an
    RTX 5090, BF16).

Z-Image Turbo is the default model and the reason this tool exists: 8-step
generations at this quality level made a lightweight local studio practical.

If this kind of community project is worth a mention in the README, I would be glad
to see it listed. Feedback on how I use the pipeline is welcome too, and I will close
the issue if showcase posts do not belong in the tracker.

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