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"_comment": "macro:loot_table/template/tiered_drop — Entity drop template with looting-level tiers.",
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"_usage": "Copy into your own namespace. Replace 'minecraft:diamond' with your drop item. Pool 0 is base drop (always); pool 1 requires Looting I+; pool 2 requires Looting II+; pool 3 requires Looting III.",
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"type": "minecraft:entity",
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"pools": [
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{
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"_comment": "Base drop — always granted on player kill",
"_comment": "macro:loot_table/template/tiered_drop — Entity drop template with looting-level tiers.",
3
+
"_usage": "Copy into your own namespace. Replace 'minecraft:diamond' with your drop item. Pool 0 is base drop (always); pool 1 requires Looting I+; pool 2 requires Looting II+; pool 3 requires Looting III.",
4
+
"type": "minecraft:entity",
5
+
"pools": [
6
+
{
7
+
"_comment": "Base drop — always granted on player kill",
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