Welcome to Maker Studio -- a modern, feature-rich tile map editor that replaces RPG Maker XP's game editor with upgraded features and quality-of-life improvements. It reads and writes .rxdata files directly, so your existing projects work without conversion. Beyond basic tile painting, it offers dockable panels, multi-tile brushes, per-tile properties, unlimited extended layers, multi-tileset support, unlimited autotiles, a built-in shadow system, a full event editor, and a mod system for extending functionality.
- Getting Started -- Install, launch, and open your first project
- Interface Guide -- Tour of menus, toolbar, panels, and tabs
- Tools Guide -- Drawing tools and brush properties
- Layers Guide -- Native and extended layers
- Shadows Guide -- Creating and managing shadows
- Events Editor -- Event editing and command lists
- Database -- Common Events, Animations, and the tabbed Database window
- Scripts Editor -- View, reorder, and edit Ruby scripts; open Data/Scripts in VS Code
- Game Simulator -- Test events and move routes in-editor
- Tileset Editor -- Tile passage, priority, and terrain properties
- Map Management -- Creating, resizing, and exporting maps
- Map Versions -- Multiple states of one map, switched in-game by a switch/variable
- Keyboard Shortcuts -- Quick reference
- Mod Marketplace -- Discover, install, and update community mods
- Mod Development -- Write JS mods to extend the editor
- Changelog -- User-facing changes per release