One of the most unique aspects about iteration-based geopols is the usage of time-based region maps.
e.g.
A server hosts their "World War 2" iteration based around the years 1936-1945.
Ideally this server would want to manually paint, name, and customize provinces based on 1936 geo political regions; i.e. Danzig
See below for an example image (except its japan and korea lol):

As seen above, the provinces are neatly and systematically created by an admin before the iteration starts.
Such a system would encompass the following components:
"Paint Mode"
One of the most unique aspects about iteration-based geopols is the usage of time-based region maps.
e.g.
Ideally this server would want to manually paint, name, and customize provinces based on 1936 geo political regions; i.e. Danzig
See below for an example image (except its japan and korea lol):
As seen above, the provinces are neatly and systematically created by an admin before the iteration starts.
Such a system would encompass the following components:
"Paint Mode"