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Modules

Benjamin K edited this page Nov 3, 2021 · 2 revisions

Compound is split into different modules, each with their own purposes. Currently there are four modules included with Compound.

  • Core - common tools that are used by other Compound modules, if you're using any Compound module then this should be included.
  • Network - an easy to understand system for sending a receiving data on both the client and server.
  • Config - a simple way to define configuration options for end users, handles changes by the user during runtime so you don't have to.
  • UI - a set of tools to use when developing UIs, allows you to effectively bypass the built in Menu/Screen system in the vanilla game.

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