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lines changed Original file line number Diff line number Diff line change @@ -13815,7 +13815,7 @@ function getDailyHeliumValue(weight, portalUni){
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var scruffXP = game.global.fluffyExp2 / 1000;
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var scruffLvl = Math.log(scruffXP) / Math.log(4);
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if(game.talents.fluffyAbility.purchased){scruffLvl++}
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- if(scruffLvl >= 9 ){hasPetBonus = true;}
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+ if(scruffLvl >= 8 ){hasPetBonus = true;}
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}
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else if (portalUni == 1)
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{
Original file line number Diff line number Diff line change @@ -678,6 +678,7 @@ var autoBattle = {
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bleedChance : 0 ,
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bleedMod : 0 ,
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bleedTime : 0 ,
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+ hadBleed : false ,
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poisonChance : 0 ,
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poisonTime : 0 ,
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poisonMod : 0 ,
@@ -2157,7 +2158,7 @@ var autoBattle = {
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level : 1 ,
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zone : 220 ,
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description : function ( ) {
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- return "If the Enemy dies while Poisoned and not Bleeding, it drops " + this . dustMult ( ) + "x more Dust." ;
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+ return "If the Enemy dies while Poisoned after never Bleeding, it drops " + this . dustMult ( ) + "x more Dust." ;
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} ,
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upgrade : "+1x Dust" ,
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dustMult : function ( ) {
@@ -3009,6 +3010,7 @@ var autoBattle = {
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if ( this . items . Bag_of_Nails . equipped ) this . enemy . noSlow = true ;
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if ( defender . bleed . mod < attacker . bleedMod ) defender . bleed . mod = ( 1 + attacker . bleedMod ) ;
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if ( defender . bleed . time < attacker . bleedTime ) defender . bleed . time = attacker . bleedTime ;
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+ if ( defender . bleed . time > 0 ) defender . hadBleed = true ;
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}
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}
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var poisonChance = attacker . poisonChance - defender . poisonResist ;
@@ -3296,7 +3298,8 @@ var autoBattle = {
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}
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amt *= mutMult ;
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}
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- if ( this . items . Box_of_Spores . equipped && this . enemy . bleed . time <= 0 && this . enemy . poison . time >= 0 ) {
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+ if ( this . items . Box_of_Spores . equipped && ! this . enemy . hadBleed && this . enemy . poison . time > 0 ) {
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+
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amt *= this . items . Box_of_Spores . dustMult ( ) ;
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}
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if ( game . global . fluffyExp2 >= 1466015503701000 ) amt *= 5 ; //don't even look at this line, just move on
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