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Description
While it may be a correct design to prevent Trimps from attacking when autofight is off, the way it's done is misleading when it relates to offline progress.
Steps to reproduce
- Save and export the game and go offline. (Optional: Use a save editor to change game.global.lastOnline to an earlier time)
- Load or import an affected game.
- Click on one of the map choices.
Expected result:
- When the player clicks on one of the maps, it should commence battle and farm those items.
Actual result:
- The trimps sit at the start of the map, making no attempt to clear it.
- The trimps also sit at the world map.
I recommend adding a toggle on the offline progress screen.
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