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Trion-Control-Panel
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ArgusCore
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fix(scripts/spell): correct DH spell script bindings and fel rush beh…
Linux Build (GCC)
#20:
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6f5e014
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37m 25s
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fix(scripts/spell): correct DH spell script bindings and fel rush beh…
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#19:
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fix(scripts/dk): resolve 5 compile errors in ported DK spell scripts
Linux Build (GCC)
#19:
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fix(scripts/dk): resolve 5 compile errors in ported DK spell scripts
Windows Build (MSVC)
#18:
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merge(core/layers): layers system into main
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#17:
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merge(core/layers): layers system into main
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38m 44s
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merge(core/layers): layers system into main
Linux Build (GCC)
#17:
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34m 36s
World-Layering
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merge(core/layers): layers system into main
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#16:
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23m 48s
World-Layering
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feat(scripts/dk): port 22 Legion-era Death Knight spell scripts
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#16:
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feat(scripts/dk): port 22 Legion-era Death Knight spell scripts
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fix(scripts/world): add Northshire ambient combat scenes
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fix(scripts/world): add Northshire ambient combat scenes
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fix(tools/mmaps): Lower walkableClimb so fences are impassable walls
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#14:
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chore: extractor fixes, banner colors, movement spam, layering roadmap
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#13:
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chore: extractor fixes, banner colors, movement spam, layering roadmap
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fix(Maps): run DelayedUpdate serially after parallel Map::Update sync…
Linux Build (GCC)
#12:
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fix(Maps): run DelayedUpdate serially after parallel Map::Update sync…
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fix(DB/World): correct Baine Bloodhoof display ID to 66086
Linux Build (GCC)
#11:
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fix(DB/World): correct Baine Bloodhoof display ID to 66086
Windows Build (MSVC)
#11:
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41m 19s
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fix: remove chat_log, fix OpenSSL 4.x RC4 crash, auto-copy module con…
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fix: remove chat_log, fix OpenSSL 4.x RC4 crash, auto-copy module con…
Linux Build (GCC)
#10:
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feat: add opt-in hook dispatch system to PlayerScript and WorldScript
Linux Build (GCC)
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feat: add opt-in hook dispatch system to PlayerScript and WorldScript
Windows Build (MSVC)
#9:
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39m 22s
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39m 22s
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feat: add TerrainPreloader background tile cache warmer
Linux Build (GCC)
#8:
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47m 6s
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47m 6s
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feat: add TerrainPreloader background tile cache warmer
Windows Build (MSVC)
#8:
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35m 17s
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35m 17s
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