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Roll axis is not functioning well #3

@AltugOS

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@AltugOS

There is a problem with RazorIMU + MPU6050 combo. In steamvr, roll axis line is fixed to the default front direction. So it works fine when i look forward but when i look sideways, roll axis does not work as intended (for example rolling to the right when looking 90 degrees to the left results in a pitch up like motion). I have also tried to route the data through FreePIE and using FreeTrack driver and got the same result. BTW the values are fine in getdata examples, so the problem is between TOVR output and SteamVR input. any help would be appreciated.

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