@@ -9,107 +9,117 @@ namespace dusk {
99
1010 void ImGuiMenuEnhancements::draw () {
1111 if (ImGui::BeginMenu (" Enhancements" )) {
12- if (ImGui::BeginMenu (" Quality of Life" )) {
13- config::ImGuiCheckbox (" Quick Transform (R+Y)" , getSettings ().game .enableQuickTransform );
12+ if (ImGui::BeginMenu (" Gameplay" )) {
13+ ImGui::SeparatorText (" Preferences" );
14+
15+ config::ImGuiCheckbox (" Mirror Mode" , getSettings ().game .enableMirrorMode );
1416 if (ImGui::IsItemHovered ()) {
15- ImGui::SetTooltip (" Allows you to quickly transform between forms\n "
16- " without having to talk to Midna." );
17+ ImGui::SetTooltip (" Mirrors the world horizontally, matching the Wii version of the game." );
1718 }
1819
19- config::ImGuiCheckbox (" Sun's Song (R+X) " , getSettings ().game .sunsSong );
20+ config::ImGuiCheckbox (" Disable Main HUD " , getSettings ().game .disableMainHUD );
2021 if (ImGui::IsItemHovered ()) {
21- ImGui::SetTooltip (" Allows Wolf Link to howl and change the time of day." );
22+ ImGui::SetTooltip (" Disables the main HUD of the game.\n "
23+ " Useful for recording or a more immersive experience!" );
2224 }
2325
24- config::ImGuiCheckbox (" Bigger Wallets" , getSettings ().game .biggerWallets );
26+ ImGui::SeparatorText (" Difficulty" );
27+
28+ config::ImGuiSliderInt (" Damage Multiplier" , getSettings ().game .damageMultiplier , 1 , 8 , " x%d" );
29+
30+ config::ImGuiCheckbox (" Instant Death" , getSettings ().game .instantDeath );
2531 if (ImGui::IsItemHovered ()) {
26- ImGui::SetTooltip (" Wallet sizes are like in the HD version. (500, 1000, 2000) " );
32+ ImGui::SetTooltip (" Any hit will instantly kill you. " );
2733 }
2834
29- config::ImGuiCheckbox (" No Rupee Returns " , getSettings ().game .noReturnRupees );
35+ config::ImGuiCheckbox (" No Heart Drops " , getSettings ().game .noHeartDrops );
3036 if (ImGui::IsItemHovered ()) {
31- ImGui::SetTooltip (" Always collect Rupees even if your Wallet is too full." );
37+ ImGui::SetTooltip (" Hearts will never drop from enemies,\n "
38+ " pots and various other places." );
3239 }
3340
34- config::ImGuiCheckbox (" Disable Rupee Cutscenes" , getSettings ().game .disableRupeeCutscenes );
41+ ImGui::SeparatorText (" Quality of Life" );
42+
43+ config::ImGuiCheckbox (" Bigger Wallets" , getSettings ().game .biggerWallets );
3544 if (ImGui::IsItemHovered ()) {
36- ImGui::SetTooltip (" Rupees won't play cutscenes after you've collected them the first time. " );
45+ ImGui::SetTooltip (" Wallet sizes are like in the HD version. (500, 1000, 2000) " );
3746 }
3847
39- config::ImGuiCheckbox (" No Sword Recoil " , getSettings ().game .noSwordRecoil );
48+ config::ImGuiCheckbox (" Disable Rupee Cutscenes " , getSettings ().game .disableRupeeCutscenes );
4049 if (ImGui::IsItemHovered ()) {
41- ImGui::SetTooltip (" Link won't recoil when his sword hits walls ." );
50+ ImGui::SetTooltip (" Rupees won't play cutscenes after you've collected them the first time ." );
4251 }
4352
4453 config::ImGuiCheckbox (" Faster Climbing" , getSettings ().game .fastClimbing );
4554 if (ImGui::IsItemHovered ()) {
4655 ImGui::SetTooltip (" Quicker climbing on ladders and vines like the HD version." );
4756 }
4857
58+ config::ImGuiCheckbox (" Faster Tears of Light" , getSettings ().game .fastTears );
59+ if (ImGui::IsItemHovered ()) {
60+ ImGui::SetTooltip (" Tears of Light dropped by Shadow Insects pop out faster like the HD version." );
61+ }
62+
63+ config::ImGuiCheckbox (" Instant Saves" , getSettings ().game .instantSaves );
64+ if (ImGui::IsItemHovered ()) {
65+ ImGui::SetTooltip (" Skip the delay when writing to the Memory Card." );
66+ }
67+
4968 config::ImGuiCheckbox (" No Climbing Miss Animation" , getSettings ().game .noMissClimbing );
5069 if (ImGui::IsItemHovered ()) {
5170 ImGui::SetTooltip (" Prevents Link from playing a struggle animation\n "
5271 " when grabbing ledges or climbing on vines." );
5372 }
5473
55- config::ImGuiCheckbox (" Faster Tears of Light " , getSettings ().game .fastTears );
74+ config::ImGuiCheckbox (" No Rupee Returns " , getSettings ().game .noReturnRupees );
5675 if (ImGui::IsItemHovered ()) {
57- ImGui::SetTooltip (" Tears of Light dropped by Shadow Insects pop out faster like the HD version ." );
76+ ImGui::SetTooltip (" Always collect Rupees even if your Wallet is too full ." );
5877 }
5978
60- config::ImGuiCheckbox (" Hide TV Settings Screen " , getSettings ().game .hideTvSettingsScreen );
79+ config::ImGuiCheckbox (" No Sword Recoil " , getSettings ().game .noSwordRecoil );
6180 if (ImGui::IsItemHovered ()) {
62- ImGui::SetTooltip (" Hides the TV calibration screen shown when loading a save ." );
81+ ImGui::SetTooltip (" Link won't recoil when his sword hits walls ." );
6382 }
6483
65- config::ImGuiCheckbox (" Skip Warning Screen" , getSettings ().game .skipWarningScreen );
84+ config::ImGuiCheckbox (" Skip TV Settings Screen" , getSettings ().game .hideTvSettingsScreen );
6685 if (ImGui::IsItemHovered ()) {
67- ImGui::SetTooltip (" Skips the warning screen shown when loading the game ." );
86+ ImGui::SetTooltip (" Skip the TV calibration screen shown when loading a save ." );
6887 }
6988
70- config::ImGuiCheckbox (" Instant Saves " , getSettings ().game .instantSaves );
89+ config::ImGuiCheckbox (" Skip Warning Screen " , getSettings ().game .skipWarningScreen );
7190 if (ImGui::IsItemHovered ()) {
72- ImGui::SetTooltip (" Skip the delay when writing to the Memory Card ." );
91+ ImGui::SetTooltip (" Skip the warning screen shown when starting the game ." );
7392 }
7493
75- ImGui::EndMenu ();
76- }
77-
78- if (ImGui::BeginMenu (" Preferences" )) {
79- config::ImGuiCheckbox (" Mirror Mode" , getSettings ().game .enableMirrorMode );
94+ config::ImGuiCheckbox (" Sun's Song (R+X)" , getSettings ().game .sunsSong );
8095 if (ImGui::IsItemHovered ()) {
81- ImGui::SetTooltip (" Mirrors the world, matching the Wii version of the game ." );
96+ ImGui::SetTooltip (" Allows Wolf Link to howl and change the time of day ." );
8297 }
8398
84- config::ImGuiCheckbox (" Invert Camera X Axis" , getSettings ().game .invertCameraXAxis );
85-
86- config::ImGuiCheckbox (" Disable Main HUD" , getSettings ().game .disableMainHUD );
99+ config::ImGuiCheckbox (" Quick Transform (R+Y)" , getSettings ().game .enableQuickTransform );
87100 if (ImGui::IsItemHovered ()) {
88- ImGui::SetTooltip (" Disables the main HUD of the game.\n "
89- " Useful for recording or a more immersive experience!" );
101+ ImGui::SetTooltip (" Transform instantly by pressing R and Y simultaneously." );
90102 }
91103
92104 ImGui::EndMenu ();
93105 }
94106
95107 if (ImGui::BeginMenu (" Graphics" )) {
108+ config::ImGuiSliderInt (" Shadow Resolution" , getSettings ().game .shadowResolutionMultiplier , 1 , 8 , " x%d" );
109+ if (ImGui::IsItemHovered ()) {
110+ ImGui::SetTooltip (" Improves the shadow resolution, making them higher quality." );
111+ }
112+
96113 config::ImGuiCheckbox (" Unlock Framerate" , getSettings ().game .enableFrameInterpolation );
97114 const bool frameInterpolationHovered = ImGui::IsItemHovered ();
98-
99115 ImGui::SameLine ();
100116 ImGui::PushStyleColor (ImGuiCol_Text, ImVec4 (1 .0f , 0 .72f , 0 .2f , 1 .0f ));
101117 ImGui::TextUnformatted (" [EXPERIMENTAL]" );
102118 ImGui::PopStyleColor ();
103-
104119 if (frameInterpolationHovered || ImGui::IsItemHovered ()) {
105120 ImGui::SetTooltip (" Uses inter-frame interpolation to enable higher frame rates.\n Visual artifacts, animation glitches, or instability may occur." );
106121 }
107122
108- config::ImGuiSliderInt (" Shadow Resolution" , getSettings ().game .shadowResolutionMultiplier , 1 , 8 , " x%d" );
109- if (ImGui::IsItemHovered ()) {
110- ImGui::SetTooltip (" Improves the shadow resolution, making them higher quality." );
111- }
112-
113123 ImGui::EndMenu ();
114124 }
115125
@@ -128,6 +138,10 @@ namespace dusk {
128138 }
129139
130140 if (ImGui::BeginMenu (" Input" )) {
141+ config::ImGuiCheckbox (" Invert Camera X Axis" , getSettings ().game .invertCameraXAxis );
142+
143+ ImGui::SeparatorText (" Gyro" );
144+
131145 config::ImGuiCheckbox (" Gyro Aim" , getSettings ().game .enableGyroAim );
132146 if (ImGui::IsItemHovered ()) {
133147 ImGui::SetTooltip (" Enables the gyroscope on supported controllers while aiming the\n "
@@ -139,9 +153,18 @@ namespace dusk {
139153 config::ImGuiCheckbox (" Invert Gyro Pitch" , getSettings ().game .gyroAimInvertPitch );
140154 config::ImGuiCheckbox (" Invert Gyro Yaw" , getSettings ().game .gyroAimInvertYaw );
141155
156+ ImGui::SeparatorText (" Tools" );
157+
158+ config::ImGuiCheckbox (" Turbo Key" , getSettings ().game .enableTurboKeybind );
159+ if (ImGui::IsItemHovered ()) {
160+ ImGui::SetTooltip (" Hold TAB to increase game speed by up to 4x." );
161+ }
162+
142163 ImGui::EndMenu ();
143164 }
144165
166+ ImGui::Separator ();
167+
145168 if (ImGui::BeginMenu (" Cheats" )) {
146169 config::ImGuiCheckbox (" Fast Iron Boots" , getSettings ().game .enableFastIronBoots );
147170
@@ -163,23 +186,6 @@ namespace dusk {
163186 ImGui::EndMenu ();
164187 }
165188
166- if (ImGui::BeginMenu (" Difficulty" )) {
167- config::ImGuiSliderInt (" Damage Multiplier" , getSettings ().game .damageMultiplier , 1 , 8 , " x%d" );
168-
169- config::ImGuiCheckbox (" No Heart Drops" , getSettings ().game .noHeartDrops );
170- if (ImGui::IsItemHovered ()) {
171- ImGui::SetTooltip (" Hearts will never drop from enemies,\n "
172- " pots and various other places." );
173- }
174-
175- config::ImGuiCheckbox (" Instant Death" , getSettings ().game .instantDeath );
176- if (ImGui::IsItemHovered ()) {
177- ImGui::SetTooltip (" Any hit will instantly kill you." );
178- }
179-
180- ImGui::EndMenu ();
181- }
182-
183189 if (ImGui::BeginMenu (" Technical" )) {
184190 config::ImGuiCheckbox (" Restore Wii 1.0 Glitches" , getSettings ().game .restoreWiiGlitches );
185191 if (ImGui::IsItemHovered ()) {
@@ -190,15 +196,6 @@ namespace dusk {
190196 ImGui::EndMenu ();
191197 }
192198
193- if (ImGui::BeginMenu (" Tools" )) {
194- config::ImGuiCheckbox (" Turbo Key" , getSettings ().game .enableTurboKeybind );
195- if (ImGui::IsItemHovered ()) {
196- ImGui::SetTooltip (" Hold TAB to increase game speed by up to 4x." );
197- }
198-
199- ImGui::EndMenu ();
200- }
201-
202199 ImGui::EndMenu ();
203200 }
204201 }
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