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fix(Init): Don't force game to wait for UE4SS if manually injecting #419

fix(Init): Don't force game to wait for UE4SS if manually injecting

fix(Init): Don't force game to wait for UE4SS if manually injecting #419

Triggered via pull request September 6, 2025 16:44
Status Success
Total duration 21m 41s
Artifacts 2

ue4ss-ci.yml

on: pull_request
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No cached files found at path "/home/runner/work/RE-UE4SS/RE-UE4SS/.xmake-cache, key: xmake-cache--v2.9.3-a5da06f378bd644b2aad89fb6a69dcde05152ef2-linux-x64-Linux".
Game__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677

Artifacts

Produced during runtime
Name Size Digest
MSVC-Game__Debug__Win64 Expired
54.2 MB
sha256:b7ec28c5f13f88bdf4dafe6c377438519f93ceb36ae51ded84416f5f3faef98b
MSVC-Game__Shipping__Win64 Expired
30.4 MB
sha256:2cee7252dee755ee4a60b7cdf7caf376698a31ced2cec29493cb8f4fd4bdf59f