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fix(Init): Don't force game to wait for UE4SS if manually injecting #420

fix(Init): Don't force game to wait for UE4SS if manually injecting

fix(Init): Don't force game to wait for UE4SS if manually injecting #420

Triggered via pull request September 6, 2025 17:14
Status Success
Total duration 15m 52s
Artifacts 2

ue4ss-ci.yml

on: pull_request
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12 notices
CasePreserving__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Dev__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Debug__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Test__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
CasePreserving__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
LessEqual421__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Game__Shipping__Win64 / build
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677

Artifacts

Produced during runtime
Name Size Digest
MSVC-Game__Debug__Win64 Expired
53 MB
sha256:3aef96c52fe6b787dd8f78d4f22c77d0575c3fc272ab33eaaf46cee808494fb6
MSVC-Game__Shipping__Win64 Expired
30.4 MB
sha256:874384d9450d2fb74336d5fd8ff81f91f18eeaa1105b19ba93aa4247800840e6