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Copy file name to clipboardExpand all lines: UE4SS/src/LuaType/LuaUObject.cpp
+2-1Lines changed: 2 additions & 1 deletion
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@@ -1117,7 +1117,8 @@ namespace RC::LuaType
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}
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else
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{
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params.lua.throw_error("[push_strproperty] StrProperty can only be set to a string or FString");
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auto error = to_string(fmt::format(STR("[push_strproperty] StrProperty ({}) can only be set to a string or FString"), params.property ? params.property->GetFullName() : STR("N/A")));
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