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docs: mention FText::FromString for finding FText in UE5 games
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docs/guides/fixing-compatibility-problems.md

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@@ -68,6 +68,7 @@ For more in-depth instructions, see the [advanced guide](./fixing-compatibility-
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- FText_Constructor (Optional)
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- Must return the exact address of the start of the function 'FText::FText'.
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Function signature: `public: cdecl FText::FText(class FString & ptr64)const __ptr64`
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If on UE5 and the above signature is not found, try `public: __cdecl FText::FromString(class FString const & ptr64)` instead.
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- StaticConstructObject
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- Must return the exact address of the start of the global function 'StaticConstructObject_Internal'.
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In UE4SS, we scan for a call in the middle of 'UUserWidget::InitializeInputComponent' and then resolve the call location.

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