Skip to content

less random 3D point selection : Calculate Points within a Cylinder #3

@kellnett

Description

@kellnett

Currently, the way we randomize 3D points may be too random since dendritic spines do have biological clustering mechanisms. I just want to look at whether the treatment alters the degree of clustering.

One way we could possibly select less random points is by having a criteria for coordinate inclusions. For example, use the maximum spine length of that section as the radius of a cylinder and only accept points within that volume.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions