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README.md

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# 沉浸式语音 | Channel
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# 沉浸语音 | Channel
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![logo](src/main/resources/channel.png)
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## 给Linux/MacOS用户 | For Linux/MacOS Users
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1. 使用了[WebRTC-java](https://github.com/devopvoid/webrtc-java),按Apache-2.0取得许可。
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2. 使用了[Concentus](https://github.com/lostromb/concentus),按其自定义许可证,一种与BSD-3相似的许可证,取得许可。
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3. 使用了[NVIDIA MAXINE AFX SDK](https://github.com/NVIDIA-Maxine/Maxine-AFX-SDK),按MIT取得许可。
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4. 部分代码受[SoundPhysicsPerfected](https://github.com/FalseMSP/SoundPhysicsPerfected)启发,按MIT取得许可。
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<p></p>
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1. Uses [WebRTC-java](https://github.com/devopvoid/webrtc-java), licensed under the Apache-2.0 License.
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2. Uses [Concentus](https://github.com/lostromb/concentus), licensed under its custom license, which is similar to BSD-3 Clause.
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3. Uses [NVIDIA MAXINE AFX SDK](https://github.com/NVIDIA-Maxine/Maxine-AFX-SDK), licensed under the MIT License.
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3. Uses [NVIDIA MAXINE AFX SDK](https://github.com/NVIDIA-Maxine/Maxine-AFX-SDK), licensed under the MIT License.
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4. Some codes are inspired by [SoundPhysicsPerfected](https://github.com/FalseMSP/SoundPhysicsPerfected), licensed under the MIT License.

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