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docs/portfolio.md

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This page contains two core classes from my proudest Minecraft mod, ***[MadParticle](https://modrinth.com/mod/mad-particle)*** : `NeoInstancedRenderManager` and `MultiThreadedEqualObjectLinkedOpenHashSetQueue`.
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MadParticle was originally designed as a decorative particle mod for Minecraft, allowing players to create visually rich in-game scenes through a large number of configurable parameters. Unlike particle systems in Unreal or Unity, Minecraft’s particles are comparatively heavy, which function more like client-side actors than VFX effects.
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MadParticle was originally designed as a decorative particle mod for Minecraft, allowing players to create visually rich in-game scenes through a large number of configurable parameters. Unlike particle systems in Unreal or Unity, Minecraft’s particles are relatively heavier, which function more like client-side actors/entities than VFX effects.
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### In-game demo
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### Structure evolvement
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The MadParticle project has been under active development for three years, and the version shown here represents its latest version.
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The MadParticle project has been under active development for three years, and the version shown below represents the latest version.
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<img src={require('./assets/portfolio_2.png').default} alt="MadParticle structure evolvement"/>
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