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@@ -9,9 +10,11 @@ A network crate for Server/Client with cryptographically secure authentication a
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Designed for fast-paced competitive multiplayer games.
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## Usage
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Bevy renet is a small layer over the `renet2` crate, it adds systems to call the update function from the client/server. `RenetClient`, `RenetServer`, `NetcodeClientTransport` and `NetcodeServerTransport` need to be added as a resource, so the setup is similar to `renet2` itself:
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