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Copy file name to clipboardExpand all lines: include/LayerPlanBuffer.h
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@@ -85,6 +85,13 @@ class LayerPlanBuffer
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*/
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voidflush();
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/*!
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* Gets the layer plan for the given layer, once it has been completed. It will wait for completion if necessary
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* @param layer_nr The layer number to get the plan for
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* @return The completed layer plan
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* @warning Make sure you always ask for a layer plan below the one that is being processed. Since the layers processing is started bottom to top and the engine can be run
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* mono-threaded, asking for a layer above could lead to a deadlock because the processing of this layer will never start.
// Identity function, used to be able to make templated algorithms where the input is sometimes points, sometimes things that contain or can be converted to points.
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