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Profiling performance of rendering #664

@marcus-bigrep

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@marcus-bigrep

I deal with big data and some times preview rendering is here quite slow < 1 FPS.
Thus, I have now done some profiling and results are strange.
Take attached 3mf and code adjustments at the bottom of the issue. Then slice the sample and rendering the preview of the gcode.
The log states that (preview) rendering takes <0.3sec but I get >1sec if I manually stop the time with a stop watch (from "start rendering" to "end rendering"). In particular, >1sec is the real rendering time.
Do you know where the time is spent?

https://github.com/Ultimaker/Uranium/blob/master/UM/Qt/Bindings/MainWindow.py

    import time

    def _render(self):
        tstart = time.perf_counter()
        Logger.log("w", "start rendering")

        if self._full_render_required:
            renderer = self._app.getRenderer()
            view = self._app.getController().getActiveView()
            renderer.beginRendering()
            view.beginRendering()
            renderer.render()
            view.endRendering()
            renderer.endRendering()
            self._full_render_required = False
            self.renderCompleted.emit()
        else:
            self._app.getRenderer().reRenderLast()

        tend = time.perf_counter()
        Logger.log("w", "end rendering %s", str(tend - tstart))

UMS5_BigRepManifold.zip

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