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Settings, Song Queue and Modifiers windows open and displaced in Song Select Menu #569

Description

@Kaurli

Issue type: Bug report

Actual behaviour

Whenever the Song Selection Menu gets opened the Song Queue and Modifiers Windows are above each other on the left side of the screen and the Settings Menu next to the two.
The buttons close, apply and "X" buttons of these windows do not work. The other buttons of these windows seem to work.
By clicking on the Buttons of these Menus in the top right the first time, the position of the respective Window will change to the right side. The position seems the intended one. By clicking the Button an additional time it will close the window and work as intended until the Song Select Menu is closed and opened again.

Expected behaviour

I think these windows should be hidden upon entering the menu. Im a fresh user and didnt find pictures of this Menu so i dont know exactly.

Steps to reproduce

  • Reproducible (mark with x): [x] always, [ ] sometimes

Please provide detailed step-by-step instructions to help us understand and replicate the issue you encountered.
Try to use as few steps as possible after starting the game. Clear and concise instructions will make sure that the issue can be addressed promptly.

  1. open Song Select Menu. Either at the end of a song or through the Main Menu
  2. By clicking on the buttons for these mentioned windows they change the position to the right side and will be closed upon second click on the button

Details

Please provide additional information.

  • Game version: release = 1.5.1-beta6
    commit_hash = d32b877
    unity_version = 6000.1.3f1
    build_timestamp = 2505262013
    website_link = https://ultrastar-play.com/get

  • Operating System and version: Bazzite 43 Desktop (linux)

  • Song details, if applicable (e.g. audio and video file format):

  • Attach screenshots and screen recordings

  • Attach a log file. To find the log file, see https://melodymania.org/how-to-report-issues

Implementation hints

Information on how the expected behavior could be achieved (optional).

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