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dllmain.cpp
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919 lines (756 loc) · 24.9 KB
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#include <Windows.h>
#include <Shlwapi.h>
#include <DbgHelp.h>
#include <new.h>
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#define STEAM_API_EXPORTS
#include "include/sdk/steam_api.h"
#include "include/sdk/steamclientpublic.h"
#include "include/sdk/steam_gameserver.h"
S_API ISteamClient* g_pSteamClientGameServer = nullptr;
#include "include/registfuncs.h"
#include "include/callback_dispatcher.h"
#include "include/globals.h"
#include "include/uc_loader.h"
#include "include/dump_handler.h"
#include "include/MinHook.h"
#include "include/api/api_callbacks.h"
#include "include/api/api_client.h"
#include "include/api/api_interfaces.h"
#include "include/api/api_interfaces_v.h"
#include "include/api/api_gameserver.h"
#include "include/api/api_breakpad.h"
#include "include/api/api_shutdown.h"
#include "include/api/api_factory.h"
#include "include/api/api_flat.h"
// ============================================================
// Global variable definitions
// ============================================================
HMODULE g_ClientModule = nullptr;
HSteamPipe g_ClientPipe = 0;
HSteamUser g_ClientUser = 0;
ISteamClient* g_pSteamClient = nullptr;
ISteamClient* g_pSteamClientSafe = nullptr;
ISteamUtils* g_pUtilsForCallbacks = nullptr;
ISteamController* g_pControllerForCallbacks = nullptr;
ISteamInput* g_pInputForCallbacks = nullptr;
CSteamAPIContext g_ClientCtx;
bool g_bClientReady = false;
SRWLOCK g_CtxLock;
HMODULE g_ServerModule = nullptr;
HSteamPipe g_ServerPipe = 0;
HSteamUser g_ServerUser = 0;
ISteamClient* g_ServerClient = nullptr;
ISteamClient* g_pServerClient = nullptr;
ISteamClient* g_pSteamClientGameServer_Latest = nullptr;
ISteamGameServer* g_pGameServer = nullptr;
ISteamUtils* g_pServerUtils = nullptr;
CSteamGameServerAPIContext g_ServerCtx;
bool g_bServerReady = false;
EServerMode g_ServerMode = eServerModeInvalid;
bool g_bUsingBreakpad = false;
bool g_bFullDumps = false;
void* g_BreakpadCtx = nullptr;
PFNPreMinidumpCallback g_BreakpadCallback = nullptr;
char g_BreakpadVer[64] = { 0 };
char g_BreakpadTimestamp[64] = { 0 };
uint32 g_BreakpadAppID = 0;
uint64 g_BreakpadSteamID = 0;
bool g_bTryCatch = false;
int g_DispatchMode = 0;
char g_InstallPath[MAX_PATH] = { 0 };
bool g_bHaveInstallPath = false;
SRWLOCK g_CallbackLock;
uint32 g_ForcedAppId = 480;
uint32 g_OriginalAppId = 0;
Fn_CreateInterface g_pfnCreateInterface = nullptr;
Fn_ReleaseThreadLocal g_pfnReleaseThreadLocal = nullptr;
Fn_IsKnownInterface g_pfnIsKnownInterface = nullptr;
Fn_NotifyMissing g_pfnNotifyMissing = nullptr;
Fn_BreakpadInit g_pfnBreakpadInit = nullptr;
Fn_BreakpadSetAppID g_pfnBreakpadSetAppID = nullptr;
Fn_BreakpadSetSteamID g_pfnBreakpadSetSteamID = nullptr;
Fn_BreakpadSetComment g_pfnBreakpadSetComment = nullptr;
Fn_BreakpadWriteDump g_pfnBreakpadWriteDump = nullptr;
uintp g_CtxCounter = 0;
// Forward declarations for SteamStub
static bool g_bSteamStubEnabled = false;
static void SteamStub_Init();
// ============================================================
// SteamInternal_ContextInit
// ============================================================
S_API void* S_CALLTYPE SteamInternal_ContextInit(void* pData)
{
UCOLOG("[UCOnline2] SteamInternal_ContextInit");
if (!pData) return nullptr;
void** pArr = (void**)pData;
uintp* pCounter = (uintp*)&pArr[1];
char* pBase = (char*)pData;
#if defined(_M_IX86)
if (*pCounter == g_CtxCounter) return pBase + 8;
AcquireSRWLockExclusive(&g_CtxLock);
if (*pCounter != g_CtxCounter) { void(*pFn)(void*) = (void(*)(void*))pArr[0]; pFn(pBase + 8); *pCounter = g_CtxCounter; }
ReleaseSRWLockExclusive(&g_CtxLock);
return pBase + 8;
#elif defined(_M_AMD64)
if (*pCounter == g_CtxCounter) return pBase + 16;
AcquireSRWLockExclusive(&g_CtxLock);
if (*pCounter != g_CtxCounter) { void(*pFn)(void*) = (void(*)(void*))pArr[0]; pFn(pBase + 16); *pCounter = g_CtxCounter; }
ReleaseSRWLockExclusive(&g_CtxLock);
return pBase + 16;
#endif
}
// ============================================================
// Logging
// ============================================================
static void UCOLogImpl(const char* fmt, va_list args)
{
char msg[2048] = { 0 };
_vsnprintf_s(msg, sizeof(msg), _TRUNCATE, fmt, args);
char logPath[MAX_PATH] = { 0 };
DWORD len = GetTempPathA(MAX_PATH, logPath);
if (len == 0 || len > (MAX_PATH - 25)) return;
if (!PathAppendA(logPath, "uc_online2.log")) return;
FILE* f = nullptr;
if (fopen_s(&f, logPath, "ab") != 0 || !f) return;
SYSTEMTIME st = { 0 };
GetLocalTime(&st);
fprintf(f, "[%04u-%02u-%02u %02u:%02u:%02u.%03u] %s",
st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond, st.wMilliseconds, msg);
size_t msgLen = strlen(msg);
if (msgLen == 0 || msg[msgLen - 1] != '\n')
fputs("\r\n", f);
fclose(f);
}
void UCOLOG(const char* fmt, ...)
{
if (!fmt) return;
va_list args;
va_start(args, fmt);
UCOLogImpl(fmt, args);
va_end(args);
}
void UCOColor(WORD color, const char* text)
{
(void)color;
if (text && text[0])
UCOLOG("%s", text);
}
// ============================================================
// InitSteamClient // I seriously broke this later on in the
// // releases, I am SO SORRY ya'll!!
// ============================================================
void* InitSteamClient(HMODULE* phMod, bool bLocal, const char* iface)
{
g_pUtilsForCallbacks = nullptr;
g_pControllerForCallbacks = nullptr;
g_pInputForCallbacks = nullptr;
if (!phMod || !iface) return nullptr;
*phMod = nullptr;
char dllPath[MAX_PATH] = { 0 };
const char* installDir = SteamAPI_GetSteamInstallPath();
if (_stricmp(installDir, "UCOnline2_InvalidPath") == 0)
{
if (!bLocal) return nullptr;
}
else
{
#if defined(_M_IX86)
_snprintf_s(dllPath, MAX_PATH, _TRUNCATE, "%s\\steamclient.dll", installDir);
#elif defined(_M_AMD64)
_snprintf_s(dllPath, MAX_PATH, _TRUNCATE, "%s\\steamclient64.dll", installDir);
#endif
}
if (SteamAPI_IsSteamRunning())
{
*phMod = LoadLibraryExA(dllPath, nullptr, LOAD_WITH_ALTERED_SEARCH_PATH);
if (!*phMod)
UCOColor(0, "[UCOnline2] Failed to load steamclient DLL");
}
else
{
UCOColor(0, "[UCOnline2] Steam is not running");
}
if (!*phMod)
{
if (!bLocal)
{
UCOColor(0, "[UCOnline2] No Steam instance and bLocal is false");
return nullptr;
}
#if defined(_M_IX86)
*phMod = LoadLibraryW(L"steamclient.dll");
#elif defined(_M_AMD64)
*phMod = LoadLibraryW(L"steamclient64.dll");
#endif
if (!*phMod)
{
UCOColor(0, "[UCOnline2] Cannot find steamclient DLL");
return nullptr;
}
}
g_pfnCreateInterface = (Fn_CreateInterface)GetProcAddress(*phMod, "CreateInterface");
if (g_pfnCreateInterface)
{
g_pSteamClientSafe = (ISteamClient*)g_pfnCreateInterface("SteamClient023", nullptr);
g_pfnReleaseThreadLocal = (Fn_ReleaseThreadLocal)GetProcAddress(*phMod, "Steam_ReleaseThreadLocalMemory");
g_CtxCounter++;
return g_pfnCreateInterface(iface, nullptr);
}
else
{
UCOColor(0, "[UCOnline2] CreateInterface not found in steamclient");
FreeLibrary(*phMod);
*phMod = nullptr;
}
return nullptr;
}
// ============================================================
// LoadGameOverlay
// ============================================================
static void LoadGameOverlay()
{
#if defined(_WIN32)
#if defined(_M_IX86)
HMODULE hOverlay = GetModuleHandleW(L"GameOverlayRenderer.dll");
#elif defined(_M_AMD64)
HMODULE hOverlay = GetModuleHandleW(L"GameOverlayRenderer64.dll");
#endif
if (g_ForcedAppId != 769 && !hOverlay)
{
const char* installPath = SteamAPI_GetSteamInstallPath();
if (_stricmp(installPath, "UCOnline2_InvalidPath") != 0)
{
char overlayPath[MAX_PATH] = { 0 };
#if defined(_M_IX86)
_snprintf_s(overlayPath, MAX_PATH, _TRUNCATE, "%s\\GameOverlayRenderer.dll", installPath);
#elif defined(_M_AMD64)
_snprintf_s(overlayPath, MAX_PATH, _TRUNCATE, "%s\\GameOverlayRenderer64.dll", installPath);
#endif
HMODULE hLoaded = LoadLibraryExA(overlayPath, nullptr, LOAD_WITH_ALTERED_SEARCH_PATH);
if (hLoaded)
{
UCOLOG("[UCOnline2] Loaded game overlay: %s", overlayPath);
}
else
{
UCOLOG("[UCOnline2] Failed to load game overlay: %s (error %lu)", overlayPath, GetLastError());
}
}
}
#endif // _WIN32
}
// ============================================================
// DllMain
// ============================================================
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
UCOLOG("[UCOnline2] DllMain -> DLL_PROCESS_ATTACH");
static CDLLLoader s_PluginLoader;
s_PluginLoader.ReadConfig();
g_ForcedAppId = s_PluginLoader.GetAppId();
g_OriginalAppId = s_PluginLoader.GetOgAppId();
SetAppIDEnv();
WriteAppIDFile();
// Load the game overlay early to ensure it can hook into graphics APIs
LoadGameOverlay();
char dllPath[MAX_PATH] = { 0 };
DWORD len = GetModuleFileNameA(hModule, dllPath, sizeof(dllPath));
if (len == 0)
return FALSE;
if (GetLastError() == ERROR_INSUFFICIENT_BUFFER)
return FALSE;
UCOLOG("[UCOnline2] DLL Path: %s", dllPath);
// The actual likelihood of this being used or even working is low, as it wouldn't even work if it were named anything else.
// However, I'm positive that compiling without this will cause it to scream at me and I no no like that. It make me maaaad.
#if defined(_M_IX86)
if (!StrStrIA(dllPath, "steam_api.dll"))
UCOLOG("[UCOnline2] Warning: not named steam_api.dll");
#elif defined(_M_AMD64)
if (!StrStrIA(dllPath, "steam_api64.dll"))
UCOLOG("[UCOnline2] Warning: not named steam_api64.dll");
#endif
UCOLOG("[UCOnline2] PID: %lu", GetCurrentProcessId());
UCOLOG("[UCOnline2] Thread: %lu", GetCurrentThreadId());
InitializeSRWLock(&g_CtxLock);
InitializeSRWLock(&g_CallbackLock);
#ifdef _DEBUG
g_pDumpHandler = new CDumpHandler();
#endif
s_PluginLoader.LoadPlugins();
UCOLOG("[UCOnline2] %zu plugin(s) loaded", s_PluginLoader.LoadedCount());
g_bSteamStubEnabled = s_PluginLoader.GetSteamStubEnabled();
if (g_bSteamStubEnabled)
{
SteamStub_Init();
}
}
else if (dwReason == DLL_PROCESS_DETACH)
{
UCOLOG("[UCOnline2] DllMain -> DLL_PROCESS_DETACH");
if (g_bSteamStubEnabled)
{
MH_DisableHook(reinterpret_cast<LPVOID*>(GetTickCount));
MH_Uninitialize();
}
}
return TRUE;
}
// ============================================================
// CCallbackDispatcher
// ============================================================
static bool s_bDispatcherReady = false;
CCallbackDispatcher::CCallbackDispatcher()
{
UCOColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY, "[UCOnline2] CCallbackDispatcher constructed\r\n");
m_pfnBGetCallback = nullptr;
m_pfnFreeLastCallback = nullptr;
m_pfnGetAPICallResult = nullptr;
m_CurrentUser = 0;
m_ManualCbId = 0;
m_ManualCbSize = 0;
m_bProcessing = false;
m_CallbackMap.clear();
m_CallResultMap.clear();
m_BufferMap.clear();
s_bDispatcherReady = true;
}
CCallbackDispatcher::~CCallbackDispatcher()
{
UCOColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY, "[UCOnline2] CCallbackDispatcher destroyed\r\n");
s_bDispatcherReady = false;
m_pfnBGetCallback = nullptr;
m_pfnFreeLastCallback = nullptr;
m_pfnGetAPICallResult = nullptr;
m_CurrentUser = 0;
m_ManualCbId = 0;
m_ManualCbSize = 0;
m_bProcessing = false;
m_CallbackMap.clear();
m_CallResultMap.clear();
m_BufferMap.clear();
}
void CCallbackDispatcher::Shutdown()
{
UCOColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY, "[UCOnline2] CCallbackDispatcher shutdown\r\n");
s_bDispatcherReady = false;
m_pfnBGetCallback = nullptr;
m_pfnFreeLastCallback = nullptr;
m_pfnGetAPICallResult = nullptr;
m_CurrentUser = 0;
m_ManualCbId = 0;
m_ManualCbSize = 0;
m_bProcessing = false;
m_CallbackMap.clear();
m_CallResultMap.clear();
m_BufferMap.clear();
}
void CCallbackDispatcher::ExecuteCallResult(HSteamPipe hPipe, SteamAPICall_t hCall, CCallbackBase* pCb)
{
UCOLOG("[UCOnline2] ExecuteCallResult -> call=%lld cb=%d size=%d\r\n", hCall, pCb->GetICallback(), pCb->GetCallbackSizeBytes());
BYTE* pBuffer = new BYTE[pCb->GetCallbackSizeBytes()]();
bool bFailed = false;
bool bResult = m_pfnGetAPICallResult(hPipe, hCall, pBuffer, pCb->GetCallbackSizeBytes(), pCb->GetICallback(), &bFailed);
if (bResult && !bFailed)
{
size_t countBefore = m_CallbackMap.size();
pCb->Run(pBuffer, bFailed, hCall);
if (countBefore != m_CallbackMap.size())
{
UCOColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY, "[UCOnline2] Callback map changed during CallResult execution\r\n");
m_CallbackMap.erase(LobbyEnter_t::k_iCallback);
pCb->Run(pBuffer);
}
m_BufferMap.insert(std::make_pair(hCall, pBuffer));
}
else
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] GetAPICallResult failed\r\n");
delete[] pBuffer;
}
}
void CCallbackDispatcher::DispatchFrame(HSteamPipe hPipe, bool bServer)
{
if (!m_pfnBGetCallback || !m_pfnFreeLastCallback || !m_pfnGetAPICallResult)
return;
CallbackMsg_t msg = { 0 };
if (!m_pfnBGetCallback(hPipe, &msg))
return;
UCOLOG("[UCOnline2] Callback received -> %d\r\n", msg.m_iCallback);
m_CurrentUser = msg.m_hSteamUser;
if (msg.m_iCallback == SteamAPICallCompleted_t::k_iCallback && msg.m_cubParam == sizeof(SteamAPICallCompleted_t))
{
SteamAPICallCompleted_t* pCompleted = (SteamAPICallCompleted_t*)msg.m_pubParam;
if (!m_CallResultMap.empty())
{
for (auto it = m_CallResultMap.begin(); it != m_CallResultMap.end(); ++it)
{
if (pCompleted->m_hAsyncCall == it->first &&
pCompleted->m_iCallback == it->second->GetICallback() &&
pCompleted->m_cubParam == (uint32)it->second->GetCallbackSizeBytes())
{
ExecuteCallResult(hPipe, it->first, it->second);
}
}
}
}
else
{
if (!m_CallbackMap.empty())
{
for (auto it = m_CallbackMap.begin(); it != m_CallbackMap.end(); ++it)
{
CCallbackBase* pCb = it->second;
if (it->first == msg.m_iCallback && (pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsRegistered))
{
if (msg.m_hSteamUser == g_ServerUser && (pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsGameServer) && bServer)
{
UCOLOG("[UCOnline2] Server callback -> %d flags=%d\r\n", msg.m_iCallback, pCb->m_nCallbackFlags);
pCb->Run(msg.m_pubParam);
break;
}
else if (msg.m_hSteamUser == g_ClientUser && !(pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsGameServer) && !bServer)
{
UCOLOG("[UCOnline2] Client callback -> %d flags=%d\r\n", msg.m_iCallback, pCb->m_nCallbackFlags);
bool bSkip = false;
if (msg.m_iCallback == HTML_NeedsPaint_t::k_iCallback && msg.m_cubParam == sizeof(HTML_NeedsPaint_t))
{
HTML_NeedsPaint_t* pPaint = (HTML_NeedsPaint_t*)msg.m_pubParam;
if (pPaint->unWide == 1 || pPaint->unTall == 1)
bSkip = true;
}
if (!bSkip)
pCb->Run(msg.m_pubParam);
break;
}
}
}
}
}
UCOLOG("[UCOnline2] Freeing callback -> %d\r\n", msg.m_iCallback);
SecureZeroMemory(msg.m_pubParam, msg.m_cubParam);
m_pfnFreeLastCallback(hPipe);
}
void CCallbackDispatcher::DispatchFrameSafe(HSteamPipe hPipe, bool bServer)
{
try
{
if (!m_pfnBGetCallback || !m_pfnFreeLastCallback || !m_pfnGetAPICallResult)
return;
CallbackMsg_t msg = { 0 };
if (!m_pfnBGetCallback(hPipe, &msg))
return;
UCOLOG("[UCOnline2] Callback (safe) -> %d\r\n", msg.m_iCallback);
m_CurrentUser = msg.m_hSteamUser;
if (msg.m_iCallback == SteamAPICallCompleted_t::k_iCallback && msg.m_cubParam == sizeof(SteamAPICallCompleted_t))
{
SteamAPICallCompleted_t* pCompleted = (SteamAPICallCompleted_t*)msg.m_pubParam;
if (!m_CallResultMap.empty())
{
for (auto it = m_CallResultMap.begin(); it != m_CallResultMap.end(); ++it)
{
if (pCompleted->m_hAsyncCall == it->first &&
pCompleted->m_iCallback == it->second->GetICallback() &&
pCompleted->m_cubParam == (uint32)it->second->GetCallbackSizeBytes())
{
ExecuteCallResult(hPipe, it->first, it->second);
}
}
}
}
else
{
if (!m_CallbackMap.empty())
{
for (auto it = m_CallbackMap.begin(); it != m_CallbackMap.end(); ++it)
{
CCallbackBase* pCb = it->second;
if (it->first == msg.m_iCallback && (pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsRegistered))
{
if (msg.m_hSteamUser == g_ServerUser && (pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsGameServer) && bServer)
{
UCOLOG("[UCOnline2] Server callback (safe) -> %d flags=%d\r\n", msg.m_iCallback, pCb->m_nCallbackFlags);
pCb->Run(msg.m_pubParam);
break;
}
else if (msg.m_hSteamUser == g_ClientUser && !(pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsGameServer) && !bServer)
{
UCOLOG("[UCOnline2] Client callback (safe) -> %d flags=%d\r\n", msg.m_iCallback, pCb->m_nCallbackFlags);
pCb->Run(msg.m_pubParam);
break;
}
}
}
}
}
UCOLOG("[UCOnline2] Freeing callback (safe) -> %d\r\n", msg.m_iCallback);
SecureZeroMemory(msg.m_pubParam, msg.m_cubParam);
m_pfnFreeLastCallback(hPipe);
}
catch (...)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] Exception in callback dispatch\r\n");
}
}
void CCallbackDispatcher::Add(CCallbackBase* pCb, int iCallback)
{
if (!pCb)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] Add: null callback ptr\r\n");
return;
}
if (pCb->GetCallbackSizeBytes() == 0)
return;
UCOLOG("[UCOnline2] Register callback -> %d size=%d flags=%d\r\n", iCallback, pCb->GetCallbackSizeBytes(), pCb->m_nCallbackFlags);
pCb->m_nCallbackFlags |= pCb->k_ECallbackFlagsRegistered;
pCb->m_iCallback = iCallback;
m_CallbackMap.insert(std::make_pair(iCallback, pCb));
}
void CCallbackDispatcher::AddCallResult(CCallbackBase* pCb, SteamAPICall_t hCall)
{
if (!pCb || hCall == k_uAPICallInvalid)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] AddCallResult: invalid args\r\n");
return;
}
if (pCb->GetICallback() == 0 || pCb->GetCallbackSizeBytes() == 0)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] AddCallResult: zero callback\r\n");
return;
}
UCOLOG("[UCOnline2] Register call result -> %lld cb=%d size=%d\r\n", hCall, pCb->GetICallback(), pCb->GetCallbackSizeBytes());
pCb->m_nCallbackFlags |= pCb->k_ECallbackFlagsRegistered;
auto existing = m_CallResultMap.find(hCall);
if (existing == m_CallResultMap.end())
{
m_CallResultMap.insert(std::make_pair(hCall, pCb));
}
else
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] AddCallResult: already registered\r\n");
existing->second = pCb;
}
}
void CCallbackDispatcher::Remove(CCallbackBase* pCb)
{
if (!pCb)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] Remove: null callback ptr\r\n");
return;
}
if (!(pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsRegistered))
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] Remove: not registered\r\n");
return;
}
if (m_CallbackMap.empty())
return;
UCOLOG("[UCOnline2] Unregister callback -> %d flags=%d\r\n", pCb->GetICallback(), pCb->m_nCallbackFlags);
pCb->m_nCallbackFlags &= ~pCb->k_ECallbackFlagsRegistered;
for (auto it = m_CallbackMap.begin(); it != m_CallbackMap.end(); ++it)
{
if (it->second == pCb)
{
m_CallbackMap.erase(it);
break;
}
}
}
void CCallbackDispatcher::RemoveCallResult(CCallbackBase* pCb, SteamAPICall_t hCall)
{
if (!pCb || hCall == k_uAPICallInvalid)
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] RemoveCallResult: invalid args\r\n");
return;
}
if (!(pCb->m_nCallbackFlags & pCb->k_ECallbackFlagsRegistered))
{
UCOColor(FOREGROUND_RED | FOREGROUND_INTENSITY, "[UCOnline2] RemoveCallResult: not registered\r\n");
return;
}
UCOLOG("[UCOnline2] Unregister call result -> %lld cb=%d flags=%d\r\n", hCall, pCb->GetICallback(), pCb->m_nCallbackFlags);
pCb->m_nCallbackFlags &= ~pCb->k_ECallbackFlagsRegistered;
auto bufIt = m_BufferMap.find(hCall);
if (bufIt != m_BufferMap.end())
{
UCOColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY, "[UCOnline2] Freeing call result buffer\r\n");
delete[] bufIt->second;
m_BufferMap.erase(bufIt);
}
}
CCallbackDispatcher* GetDispatcher()
{
static CCallbackDispatcher instance;
return &instance;
}
// ============================================================
// CDumpHandler (_DEBUG only)
// ============================================================
#ifdef _DEBUG
#include <DbgHelp.h>
CDumpHandler::CDumpHandler()
{
m_Comment.clear();
m_hDbgHelp = nullptr;
m_pfnWriteDump = nullptr;
m_bReady = false;
m_hDbgHelp = LoadLibraryExW(L"DbgHelp.dll", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32);
if (!m_hDbgHelp)
return;
FARPROC fp = GetProcAddress(m_hDbgHelp, "MiniDumpWriteDump");
if (!fp)
{
FreeLibrary(m_hDbgHelp);
m_hDbgHelp = nullptr;
return;
}
m_pfnWriteDump = (Fn_MiniDumpWriteDump)fp;
InitializeSRWLock(&m_Lock);
m_bReady = true;
}
CDumpHandler::~CDumpHandler()
{
m_pfnWriteDump = nullptr;
m_Comment.clear();
if (m_hDbgHelp)
{
FreeLibrary(m_hDbgHelp);
m_hDbgHelp = nullptr;
}
m_bReady = false;
}
bool CDumpHandler::IsReady()
{
return m_bReady;
}
void CDumpHandler::SetComment(const wchar_t* comment)
{
m_Comment.assign(comment);
}
size_t CDumpHandler::GetCommentByteSize()
{
if (m_Comment.empty()) return 0;
return m_Comment.length() * sizeof(wchar_t);
}
const wchar_t* CDumpHandler::GetComment()
{
return m_Comment.c_str();
}
void CDumpHandler::ClearComment()
{
m_Comment.clear();
}
void CDumpHandler::WriteDump(DWORD exceptionCode, _EXCEPTION_POINTERS* pExceptionInfo)
{
if (!m_hDbgHelp || !m_pfnWriteDump)
return;
HANDLE hProcess = GetCurrentProcess();
DWORD pid = GetCurrentProcessId();
AcquireSRWLockExclusive(&m_Lock);
MINIDUMP_EXCEPTION_INFORMATION excInfo = { 0 };
excInfo.ThreadId = GetCurrentThreadId();
excInfo.ExceptionPointers = pExceptionInfo;
excInfo.ClientPointers = FALSE;
MINIDUMP_TYPE dumpType = (MINIDUMP_TYPE)(MiniDumpNormal | MiniDumpWithHandleData | MiniDumpWithUnloadedModules |
MiniDumpWithProcessThreadData | MiniDumpWithFullMemoryInfo | MiniDumpWithThreadInfo);
if (GetCommentByteSize() != 0)
{
MINIDUMP_USER_STREAM streams[2] = { 0 };
streams[0].Type = CommentStreamW;
streams[0].BufferSize = (ULONG)GetCommentByteSize();
streams[0].Buffer = (LPVOID)GetComment();
MINIDUMP_EXCEPTION_STREAM excStream = { 0 };
excStream.ExceptionRecord.ExceptionCode = exceptionCode;
streams[1].Type = ExceptionStream;
streams[1].BufferSize = sizeof(MINIDUMP_EXCEPTION_STREAM);
streams[1].Buffer = &excStream;
MINIDUMP_USER_STREAM_INFORMATION streamInfo = { 0 };
streamInfo.UserStreamCount = 2;
streamInfo.UserStreamArray = streams;
m_pfnWriteDump(hProcess, pid, nullptr, dumpType, &excInfo, &streamInfo, nullptr);
}
else
{
MINIDUMP_USER_STREAM streams[1] = { 0 };
MINIDUMP_EXCEPTION_STREAM excStream = { 0 };
excStream.ExceptionRecord.ExceptionCode = exceptionCode;
streams[0].Type = ExceptionStream;
streams[0].BufferSize = sizeof(MINIDUMP_EXCEPTION_STREAM);
streams[0].Buffer = &excStream;
MINIDUMP_USER_STREAM_INFORMATION streamInfo = { 0 };
streamInfo.UserStreamCount = 1;
streamInfo.UserStreamArray = streams;
m_pfnWriteDump(hProcess, pid, nullptr, dumpType, &excInfo, &streamInfo, nullptr);
}
ReleaseSRWLockExclusive(&m_Lock);
}
#endif
/**
* SteamStubbed, credits to DenuvoSanctuary for the original code for this.
* Originally written in Rust, rewritten here in C++ to integrate it.
*/
#include <intrin.h>
#include "include/MinHook.h"
#include <atomic>
static std::atomic<uint32_t> g_SteamStubCount{ 0 };
static constexpr uint32_t STEAM_STUB_MAX_COUNT = 1;
static constexpr uint8_t STEAM_STUB_SIGNATURE[] = { 0x44, 0x0F, 0xB6, 0xF8, 0x3C, 0x30, 0x0F, 0x84 };
typedef DWORD(WINAPI* GetTickCount_t)(void);
static GetTickCount_t g_OrigGetTickCount = nullptr;
static uint8_t* SteamStub_FindSignature(uint8_t* start, uint8_t* end, const uint8_t* sig, size_t sigLen)
{
for (uint8_t* p = start; p < end - sigLen; ++p)
{
bool match = true;
for (size_t i = 0; i < sigLen; ++i)
{
if (p[i] != sig[i])
{
match = false;
break;
}
}
if (match)
return p;
}
return nullptr;
}
static DWORD WINAPI SteamStub_HookGetTickCount(void)
{
uint8_t* returnAddr = reinterpret_cast<uint8_t*>(_ReturnAddress());
uint8_t* start = returnAddr;
uint8_t* end = start + 128;
DWORD oldProtect = 0;
if (!VirtualProtect(start, static_cast<SIZE_T>(end - start), PAGE_EXECUTE_READWRITE, &oldProtect))
{
return g_OrigGetTickCount();
}
uint8_t* found = SteamStub_FindSignature(start, end, STEAM_STUB_SIGNATURE, sizeof(STEAM_STUB_SIGNATURE));
if (found)
{
found[6] = 0x90;
found[7] = 0xE9;
uint32_t count = g_SteamStubCount.fetch_add(1, std::memory_order_seq_cst) + 1;
if (count >= STEAM_STUB_MAX_COUNT)
{
MH_DisableHook(reinterpret_cast<LPVOID*>(GetTickCount));
}
}
VirtualProtect(start, static_cast<SIZE_T>(end - start), oldProtect, &oldProtect);
return g_OrigGetTickCount();
}
static void SteamStub_Init()
{
if (MH_Initialize() != MH_OK)
return;
void* pTarget = reinterpret_cast<void*>(GetTickCount);
if (MH_CreateHook(pTarget, SteamStub_HookGetTickCount, reinterpret_cast<LPVOID*>(&g_OrigGetTickCount)) != MH_OK)
return;
if (MH_EnableHook(pTarget) != MH_OK)
return;
UCOLOG("[UCOnline2] SteamStub hook initialized");
}