Hello, I tested v1.2.0 yesterday, and whilst it worked, the online features aren’t functioning. This game requires Epic Games online features (i.e. Steam + Epic Games), which means you can’t even create a world or play with friends.
My question is: does your project focus solely on Steam, or will Epic Games elements be implemented in the future so that the game can be launched using Steam + Epic Games technology?
Because I followed all the steps correctly and Cross-play was disabled; to enable it, the Epic Games SDK files are required, which your project does not include.
If there’s anything you don’t understand, I apologise, as I’m using a translation tool.
I was using the latest version of the game, released on 12 May; it’s probably built on Unreal Engine 5 (judging by the performance, hehe).
Hello, I tested v1.2.0 yesterday, and whilst it worked, the online features aren’t functioning. This game requires Epic Games online features (i.e. Steam + Epic Games), which means you can’t even create a world or play with friends.
My question is: does your project focus solely on Steam, or will Epic Games elements be implemented in the future so that the game can be launched using Steam + Epic Games technology?
Because I followed all the steps correctly and Cross-play was disabled; to enable it, the Epic Games SDK files are required, which your project does not include.
If there’s anything you don’t understand, I apologise, as I’m using a translation tool.
I was using the latest version of the game, released on 12 May; it’s probably built on Unreal Engine 5 (judging by the performance, hehe).